Is it possible to identify phenomenal consciousness in artificial systems in the light of the gaming problem?
We analyze the question how phenomenal consciousness (if any) might be identified in artificial systems with specific reference to the gaming problem (i.e., the fact that the artificial system is trained with human-generated data, so that possible behavioral and/or functional evidence of consciousness is not reliable). Our goal is to review selected illustrative approaches for advancing in this direction. We highlight strengths and shortcomings of each approach, finally proposing a combination of different strategies as a promising task to pursue
Institutions
- Uppsala University (SE)
- Biogem (IT)
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2025-10-03
- DOI
- https://doi.org/10.5281/zenodo.17255877
- Primary Topic
- EEG and Brain-Computer Interfaces
- Type
- article
- Field-Weighted Citation Impact
- 0.00