THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS

The article is devoted to the implementation of the principals of gamification as an innovative approach in pedagogy. Gamification in education and training contributes to the creation of an extraordinary atmosphere in the educational process and strengthen motivation of students and helps to achieve real educational goals.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-09-27
DOI
https://doi.org/10.5281/zenodo.17245615
Primary Topic
Extracellular vesicles in disease
Type
article
Field-Weighted Citation Impact
0.00
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article

THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS

Zenodo (CERN European Organization for Nuclear Research)
Extracellular vesicles in disease
article

THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS

article en

Abstract

The article is devoted to the implementation of the principals of gamification as an innovative approach in pedagogy. Gamification in education and training contributes to the creation of an extraordinary atmosphere in the educational process and strengthen motivation of students and helps to achieve real educational goals.

Zenodo (CERN European Organization for Nuclear Research)
Tula State Pedagogical University named after L.N. Tolstoy (RU)
Quality Education
Openalex Percentile: Top 47%
Extracellular vesicles in disease
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THE GAMIFICATION IN EDUCATION AND TRAINING: BASIC PRINCIPLES, REALIZATION AND TRENDS · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS