Research and Implementation of Metaverse Educational Communication Technology Scheme Based on Edge Computing and WebRTC

Metaverse education applies the meta-universe concept to the field of education,creating diverse learning environments and resources for students,and providing personalized learning recommendations and guidance.In the meta-universe scenario,performance can be enhanced and costs reduced through edge computing technologies,including the reduction of remote control latency and increased efficiency of terminal devices.To address challenges such as high device costs and significant communication latency in VR,AR education interaction scene,a communication technology solution based on edge computing and WebRTC is proposed.This solution aims to resolve congestion issues caused by a large number of users accessing educational scenarios,establishing the foundational communication infrastructure for meta-universe education.Leveraging a unity rendering platform deployed in the cloud and a WebRTC multi-user communication module deployed at the edge,the system achieves extremely low-latency audio-visual transmission,enhancing the transmission performance of mobile edge platforms.Ultimately,a cloud-edge collaboration audio-video transmission system is constructed.Through specific edge computing transmission strategies and end-to-end experimental validation,a meta-universe education system with low latency and high performance is realized.Experimental verification confirms the feasibility of metaverse education scenarios.

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Publication Details

Journal
SHILAP Revista de lepidopterología
Published
2024-10-01
DOI
https://doi.org/10.11896/jsjkx.231200082
Primary Topic
COVID-19 epidemiological studies
Type
article
Field-Weighted Citation Impact
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article

Research and Implementation of Metaverse Educational Communication Technology Scheme Based on Edge Computing and WebRTC

SHILAP Revista de lepidopterología
COVID-19 epidemiological studies
article

Research and Implementation of Metaverse Educational Communication Technology Scheme Based on Edge Computing and WebRTC

article en

Abstract

Metaverse education applies the meta-universe concept to the field of education,creating diverse learning environments and resources for students,and providing personalized learning recommendations and guidance.In the meta-universe scenario,performance can be enhanced and costs reduced through edge computing technologies,including the reduction of remote control latency and increased efficiency of terminal devices.To address challenges such as high device costs and significant communication latency in VR,AR education interaction scene,a communication technology solution based on edge computing and WebRTC is proposed.This solution aims to resolve congestion issues caused by a large number of users accessing educational scenarios,establishing the foundational communication infrastructure for meta-universe education.Leveraging a unity rendering platform deployed in the cloud and a WebRTC multi-user communication module deployed at the edge,the system achieves extremely low-latency audio-visual transmission,enhancing the transmission performance of mobile edge platforms.Ultimately,a cloud-edge collaboration audio-video transmission system is constructed.Through specific edge computing transmission strategies and end-to-end experimental validation,a meta-universe education system with low latency and high performance is realized.Experimental verification confirms the feasibility of metaverse education scenarios.

SHILAP Revista de lepidopterología
Xidian University (CN)
Industry, innovation and infrastructure
Openalex Percentile: Top 51%
COVID-19 epidemiological studies
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