Learning Multi-Skill Legged Locomotion Using Conditional Adversarial Motion Priors

Despite growing interest in developing legged robots that emulate biological locomotion for agile navigation of complex environments, acquiring a diverse repertoire of skills remains a fundamental challenge in robotics. Existing methods can learn motion behaviors from expert data, but they often fail to acquire multiple locomotion skills through a single policy and lack smooth skill transitions. We propose a multi-skill learning framework based on Conditional Adversarial Motion Priors (CAMP), with the aim of enabling quadruped robots to efficiently acquire a diverse set of locomotion skills from expert demonstrations. Precise skill reconstruction is achieved through a novel skill discriminator and skill-conditioned reward design. The overall framework supports the active control and reuse of multiple skills, providing a practical solution for learning generalizable policies in complex environments.

Publication Details

Journal
ArXiv.org
Published
2025-09-26
Primary Topic
Classical Philosophy and Thought
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article
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article

Learning Multi-Skill Legged Locomotion Using Conditional Adversarial Motion Priors

ArXiv.org
Classical Philosophy and Thought
article

Learning Multi-Skill Legged Locomotion Using Conditional Adversarial Motion Priors

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Abstract

Despite growing interest in developing legged robots that emulate biological locomotion for agile navigation of complex environments, acquiring a diverse repertoire of skills remains a fundamental challenge in robotics. Existing methods can learn motion behaviors from expert data, but they often fail to acquire multiple locomotion skills through a single policy and lack smooth skill transitions. We propose a multi-skill learning framework based on Conditional Adversarial Motion Priors (CAMP), with the aim of enabling quadruped robots to efficiently acquire a diverse set of locomotion skills from expert demonstrations. Precise skill reconstruction is achieved through a novel skill discriminator and skill-conditioned reward design. The overall framework supports the active control and reuse of multiple skills, providing a practical solution for learning generalizable policies in complex environments.

ArXiv.org
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Classical Philosophy and Thought
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Learning Multi-Skill Legged Locomotion Using Conditional Adversarial Motion Priors · ArXiv.org (2025) | TGRS Research Map | TGRS