GAMING TECHNOLOGIES AS A MEANS OF INCREASING MOTIVATION TO LEARN GERMAN

The article examines modern approaches to teaching foreign languages in Azerbaijan, with a special emphasis on the use of gaming technologies in the process of learning German as a second foreign language. The article analyzes the possibilities of digital platforms such as Kahoot, Quizlet and Duolingo, their functions and role in increasing student motivation. Special attention is paid to the effectiveness of gamification in generating interest in learning and enhancing learning activities.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-09-30
DOI
https://doi.org/10.5281/zenodo.17237539
Primary Topic
Hip and Femur Fractures
Type
article
Field-Weighted Citation Impact
0.00
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article

GAMING TECHNOLOGIES AS A MEANS OF INCREASING MOTIVATION TO LEARN GERMAN

Zenodo (CERN European Organization for Nuclear Research)
Hip and Femur Fractures
article

GAMING TECHNOLOGIES AS A MEANS OF INCREASING MOTIVATION TO LEARN GERMAN

article en

Abstract

The article examines modern approaches to teaching foreign languages in Azerbaijan, with a special emphasis on the use of gaming technologies in the process of learning German as a second foreign language. The article analyzes the possibilities of digital platforms such as Kahoot, Quizlet and Duolingo, their functions and role in increasing student motivation. Special attention is paid to the effectiveness of gamification in generating interest in learning and enhancing learning activities.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 34%
Hip and Femur Fractures
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GAMING TECHNOLOGIES AS A MEANS OF INCREASING MOTIVATION TO LEARN GERMAN · Zenodo (CERN European Organization for Nuclear Research) (2025) | TGRS Research Map | TGRS