Aerial-Ground Image Feature Matching via 3D Gaussian Splatting-based Intermediate View Rendering

The integration of aerial and ground images has been a promising solution in 3D modeling of complex scenes, which is seriously restricted by finding reliable correspondences. The primary contribution of this study is a feature matching algorithm for aerial and ground images, whose core idea is to generate intermediate views to alleviate perspective distortions caused by the extensive viewpoint changes. First, by using aerial images only, sparse models are reconstructed through an incremental SfM (Structure from Motion) engine due to their large scene coverage. Second, 3D Gaussian Splatting is then adopted for scene rendering by taking as inputs sparse points and oriented images. For accurate view rendering, a render viewpoint determination algorithm is designed by using the oriented camera poses of aerial images, which is used to generate high-quality intermediate images that can bridge the gap between aerial and ground images. Third, with the aid of intermediate images, reliable feature matching is conducted for match pairs from render-aerial and render-ground images, and final matches can be generated by transmitting correspondences through intermediate views. By using real aerial and ground datasets, the validation of the proposed solution has been verified in terms of feature matching and scene rendering and compared comprehensively with widely used methods. The experimental results demonstrate that the proposed solution can provide reliable feature matches for aerial and ground images with an obvious increase in the number of initial and refined matches, and it can provide enough matches to achieve accurate ISfM reconstruction and complete 3DGS-based scene rendering.

Publication Details

Journal
ArXiv.org
Published
2025-09-24
Primary Topic
Image Processing and 3D Reconstruction
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article
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article

Aerial-Ground Image Feature Matching via 3D Gaussian Splatting-based Intermediate View Rendering

ArXiv.org
Image Processing and 3D Reconstruction
article

Aerial-Ground Image Feature Matching via 3D Gaussian Splatting-based Intermediate View Rendering

article en

Abstract

The integration of aerial and ground images has been a promising solution in 3D modeling of complex scenes, which is seriously restricted by finding reliable correspondences. The primary contribution of this study is a feature matching algorithm for aerial and ground images, whose core idea is to generate intermediate views to alleviate perspective distortions caused by the extensive viewpoint changes. First, by using aerial images only, sparse models are reconstructed through an incremental SfM (Structure from Motion) engine due to their large scene coverage. Second, 3D Gaussian Splatting is then adopted for scene rendering by taking as inputs sparse points and oriented images. For accurate view rendering, a render viewpoint determination algorithm is designed by using the oriented camera poses of aerial images, which is used to generate high-quality intermediate images that can bridge the gap between aerial and ground images. Third, with the aid of intermediate images, reliable feature matching is conducted for match pairs from render-aerial and render-ground images, and final matches can be generated by transmitting correspondences through intermediate views. By using real aerial and ground datasets, the validation of the proposed solution has been verified in terms of feature matching and scene rendering and compared comprehensively with widely used methods. The experimental results demonstrate that the proposed solution can provide reliable feature matches for aerial and ground images with an obvious increase in the number of initial and refined matches, and it can provide enough matches to achieve accurate ISfM reconstruction and complete 3DGS-based scene rendering.

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