Nonlocal Games and Self-tests in the Presence of Noise

Self-testing is a key characteristic of certain nonlocal games, which allow one to uniquely determine the underlying quantum state and measurement operators used by the players, based solely on their observed input-output correlations [MY04]. Motivated by the limitations of current quantum devices, we study self-testing in the high-noise regime, where the two players are restricted to sharing many copies of a noisy entangled state with an arbitrary constant noise rate. In this setting, many existing self-tests fail to certify any nontrivial structure. We first characterize the maximal winning probabilities of the CHSH game [CHSH69], the Magic Square game [Mer90a], and the 2-out-of-n CHSH game [CRSV18] as functions of the noise rate, under the assumption that players use traceless observables. These results enable the construction of device-independent protocols for estimating the noise rate. Building on this analysis, we show that these three games--together with an additional test enforcing the tracelessness of binary observables--can self-test one, two, and n pairs of anticommuting Pauli operators, respectively. These are the first known self-tests that are robust in the high-noise regime and remain sound even when the players' measurements are noisy. Our proofs rely on Sum-of-Squares (SoS) decompositions and Pauli analysis techniques developed in the contexts of quantum proof systems and quantum learning theory.

Publication Details

Journal
ArXiv.org
Published
2025-09-24
Primary Topic
Insurance, Mortality, Demography, Risk Management
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Nonlocal Games and Self-tests in the Presence of Noise

ArXiv.org
Insurance, Mortality, Demography, Risk Management
article

Nonlocal Games and Self-tests in the Presence of Noise

article en

Abstract

Self-testing is a key characteristic of certain nonlocal games, which allow one to uniquely determine the underlying quantum state and measurement operators used by the players, based solely on their observed input-output correlations [MY04]. Motivated by the limitations of current quantum devices, we study self-testing in the high-noise regime, where the two players are restricted to sharing many copies of a noisy entangled state with an arbitrary constant noise rate. In this setting, many existing self-tests fail to certify any nontrivial structure. We first characterize the maximal winning probabilities of the CHSH game [CHSH69], the Magic Square game [Mer90a], and the 2-out-of-n CHSH game [CRSV18] as functions of the noise rate, under the assumption that players use traceless observables. These results enable the construction of device-independent protocols for estimating the noise rate. Building on this analysis, we show that these three games--together with an additional test enforcing the tracelessness of binary observables--can self-test one, two, and n pairs of anticommuting Pauli operators, respectively. These are the first known self-tests that are robust in the high-noise regime and remain sound even when the players' measurements are noisy. Our proofs rely on Sum-of-Squares (SoS) decompositions and Pauli analysis techniques developed in the contexts of quantum proof systems and quantum learning theory.

ArXiv.org
Peace, Justice and strong institutions
Openalex Percentile: Top 29%
Insurance, Mortality, Demography, Risk Management
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.