Stealing From the Dragon's Hoard: Online Unbounded Knapsack With Removal

We introduce the Online Unbounded Knapsack Problem with Removal, a variation of the well-known Online Knapsack Problem. Items, each with a weight and value, arrive online and an algorithm must decide on whether or not to pack them into a knapsack with a fixed weight limit. An item may be packed an arbitrary number of times and items may be removed from the knapsack at any time without cost. The goal is to maximize the total value of items packed, while respecting a weight limit. We show that this is one of the very few natural online knapsack variants that allow for competitive deterministic algorithms in the general setting, by providing an algorithm with competitivity 1.6911. We complement this with a lower bound of 1.5877. We also analyze the proportional setting, where the weight and value of any single item agree, and show that deterministic algorithms can be exactly 3/2-competitive. Lastly, we give lower and upper bounds of 6/5 and 4/3 on the competitivity of randomized algorithms in this setting.

Publication Details

Journal
ArXiv.org
Published
2025-09-24
Primary Topic
Optimization and Search Problems
Type
article
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article

Stealing From the Dragon's Hoard: Online Unbounded Knapsack With Removal

ArXiv.org
Optimization and Search Problems
article

Stealing From the Dragon's Hoard: Online Unbounded Knapsack With Removal

article en

Abstract

We introduce the Online Unbounded Knapsack Problem with Removal, a variation of the well-known Online Knapsack Problem. Items, each with a weight and value, arrive online and an algorithm must decide on whether or not to pack them into a knapsack with a fixed weight limit. An item may be packed an arbitrary number of times and items may be removed from the knapsack at any time without cost. The goal is to maximize the total value of items packed, while respecting a weight limit. We show that this is one of the very few natural online knapsack variants that allow for competitive deterministic algorithms in the general setting, by providing an algorithm with competitivity 1.6911. We complement this with a lower bound of 1.5877. We also analyze the proportional setting, where the weight and value of any single item agree, and show that deterministic algorithms can be exactly 3/2-competitive. Lastly, we give lower and upper bounds of 6/5 and 4/3 on the competitivity of randomized algorithms in this setting.

ArXiv.org
Openalex Percentile: Top 44%
Optimization and Search Problems
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