Microknight: A Shared Framework for Game Analysis in Design Education
This paper presents MicroKnight, an action game created for use in undergraduate Games Design curricula. MicroKnight was designed to address accessibility and consistency issues when teaching analysis. The game is a complete commercial-quality experience, allowing all students to engage in a shared analytical experience. A modified ‘broken’ version is also provided, containing deliberate balance and usability flaws to support critique teaching exercises. This paper outlines the rationale, implementation, and pedagogic applications of the framework.
Publication Details
- Journal
- Staffordshire Online Repository (Staffordshire University)
- Published
- 2025-09-12
- Primary Topic
- Image Processing and 3D Reconstruction
- Type
- article
- Field-Weighted Citation Impact
- 0.00