GPU Temperature Simulation-Based Testing for In-Vehicle Deep Learning Frameworks

Deep learning models play a vital role in autonomous driving systems, supporting critical functions such as environmental perception. To accelerate model inference, these deep learning models' deployment relies on automotive deep learning frameworks, for example, PaddleInference in Apollo and TensorRT in AutoWare. However, unlike deploying deep learning models on the cloud, vehicular environments experience extreme ambient temperatures varying from -40°C to 50°C, significantly impacting GPU temperature. Additionally, heats generated when computing further lead to the GPU temperature increase. These temperature fluctuations lead to dynamic GPU frequency adjustments through mechanisms such as DVFS. However, automotive deep learning frameworks are designed without considering the impact of temperature-induced frequency variations. When deployed on temperature-varying GPUs, these frameworks suffer critical quality issues: compute-intensive operators face delays or errors, high/mixed-precision operators suffer from precision errors, and time-series operators suffer from synchronization issues. The above quality issues cannot be detected by existing deep learning framework testing methods because they ignore temperature's effect on the deep learning framework quality. To bridge this gap, we propose ThermalGuardian, the first automotive deep learning framework testing method under temperature-varying environments. Specifically, ThermalGuardian generates test input models using model mutation rules targeting temperature-sensitive operators, simulates GPU temperature fluctuations based on Newton's law of cooling, and controls GPU frequency based on real-time GPU temperature.

Publication Details

Journal
ArXiv.org
Published
2025-09-19
Primary Topic
Geochemistry and Geologic Mapping
Type
article
Field-Weighted Citation Impact
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article

GPU Temperature Simulation-Based Testing for In-Vehicle Deep Learning Frameworks

ArXiv.org
Geochemistry and Geologic Mapping
article

GPU Temperature Simulation-Based Testing for In-Vehicle Deep Learning Frameworks

article en

Abstract

Deep learning models play a vital role in autonomous driving systems, supporting critical functions such as environmental perception. To accelerate model inference, these deep learning models' deployment relies on automotive deep learning frameworks, for example, PaddleInference in Apollo and TensorRT in AutoWare. However, unlike deploying deep learning models on the cloud, vehicular environments experience extreme ambient temperatures varying from -40°C to 50°C, significantly impacting GPU temperature. Additionally, heats generated when computing further lead to the GPU temperature increase. These temperature fluctuations lead to dynamic GPU frequency adjustments through mechanisms such as DVFS. However, automotive deep learning frameworks are designed without considering the impact of temperature-induced frequency variations. When deployed on temperature-varying GPUs, these frameworks suffer critical quality issues: compute-intensive operators face delays or errors, high/mixed-precision operators suffer from precision errors, and time-series operators suffer from synchronization issues. The above quality issues cannot be detected by existing deep learning framework testing methods because they ignore temperature's effect on the deep learning framework quality. To bridge this gap, we propose ThermalGuardian, the first automotive deep learning framework testing method under temperature-varying environments. Specifically, ThermalGuardian generates test input models using model mutation rules targeting temperature-sensitive operators, simulates GPU temperature fluctuations based on Newton's law of cooling, and controls GPU frequency based on real-time GPU temperature.

ArXiv.org
Openalex Percentile: Top 29%
Geochemistry and Geologic Mapping
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