SMPL-based Character Walking Motion Generation Using ML-Agents

Techniques such as procedural animation, finite-state machines (FSM), and behavior trees have generally been used to generate character motions in existing games or virtual environments such as metaverses. However, these methods are labor-intensive because motion animations must be manually created frame by frame or motions must be generated through sensor-based motion capture. Motion generation methods using reinforcement learning have recently attracted attention as an alternative address this limitation. In this study, we discuss a method for generating walking motions by replacing the simple skeleton-based agent used in reinforcement learning with an SMPL-X model.

Publication Details

Journal
Moving Image & Technology (MINT)
Published
2025-08-31
DOI
https://doi.org/10.15323/mint.2025.8.5.2.16
Primary Topic
Archaeological Research and Protection
Type
article
Field-Weighted Citation Impact
0.00
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article

SMPL-based Character Walking Motion Generation Using ML-Agents

Moving Image & Technology (MINT)
Archaeological Research and Protection
article

SMPL-based Character Walking Motion Generation Using ML-Agents

article en

Abstract

Techniques such as procedural animation, finite-state machines (FSM), and behavior trees have generally been used to generate character motions in existing games or virtual environments such as metaverses. However, these methods are labor-intensive because motion animations must be manually created frame by frame or motions must be generated through sensor-based motion capture. Motion generation methods using reinforcement learning have recently attracted attention as an alternative address this limitation. In this study, we discuss a method for generating walking motions by replacing the simple skeleton-based agent used in reinforcement learning with an SMPL-X model.

Moving Image & Technology (MINT)Vol. 5(2)
Openalex Percentile: Top 55%
Archaeological Research and Protection
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SMPL-based Character Walking Motion Generation Using ML-Agents · Moving Image & Technology (MINT) (2025) | TGRS Research Map | TGRS