“Someone who has ADHD or someone who has autism should make the rules”: A participatory study of neurodivergent child perspectives on the ethics of extended reality technologies

Extended reality (XR) technologies have the potential to shift the digital landscape for young people's education, play, and social interactions. However, the immersive and data-intensive nature of these technologies also poses risks for young people, with autistic children and/or those with ADHD (i.e., neurodivergent children) experiencing specific vulnerabilities. We conducted an interview study with 21 neurodivergent children ages 8–13, drawing on animated speculative future use scenarios as a discussion prompt, to identify their views on the possibilities and limitations of XR technologies. While their ethical critiques overlapped significantly with those of neurotypical children in prior work, they also offered novel interpretations (e.g., the importance of neurodivergent individuals being involved in XR design; heightened potential for problematic media use with VR). This study contributes to the child-computer interaction community by surfacing the views of a population whose first-person accounts of novel technologies are underrepresented. In addition, our work offers valuable insights into ethical XR research with and design for neurodivergent children, considering their priorities, interests, and concerns. • We conducted an interview study with 21 neurodivergent children ages 8–13 (i.e., autistic and/or with ADHD), drawing on animated speculative future use scenarios as a discussion prompt, to identify their views on the possibilities and limitations of XR technologies. • It is the first study to solicit neurodivergent children's insights into the ethics of XR, conducting this work in a manner that respects their agency and presumes their competence. • We found that their ethical critiques overlapped significantly with those of neurotypical children in prior work, but they also offered novel interpretations (e.g., the importance of neurodivergent individuals being involved in XR design; heightened potential for problematic media use with VR). • Our work offers valuable insights into ethical XR research with and design for neurodivergent children that considers their priorities, interests, and concerns.

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Publication Details

Journal
International Journal of Child-Computer Interaction
Published
2025-09-12
DOI
https://doi.org/10.1016/j.ijcci.2025.100782
Primary Topic
Geochemistry and Geologic Mapping
Type
article
Field-Weighted Citation Impact
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article

“Someone who has ADHD or someone who has autism should make the rules”: A participatory study of neurodivergent child perspectives on the ethics of extended reality technologies

International Journal of Child-Computer Interaction
Geochemistry and Geologic Mapping
article

“Someone who has ADHD or someone who has autism should make the rules”: A participatory study of neurodivergent child perspectives on the ethics of extended reality technologies

article en

Abstract

Extended reality (XR) technologies have the potential to shift the digital landscape for young people's education, play, and social interactions. However, the immersive and data-intensive nature of these technologies also poses risks for young people, with autistic children and/or those with ADHD (i.e., neurodivergent children) experiencing specific vulnerabilities. We conducted an interview study with 21 neurodivergent children ages 8–13, drawing on animated speculative future use scenarios as a discussion prompt, to identify their views on the possibilities and limitations of XR technologies. While their ethical critiques overlapped significantly with those of neurotypical children in prior work, they also offered novel interpretations (e.g., the importance of neurodivergent individuals being involved in XR design; heightened potential for problematic media use with VR). This study contributes to the child-computer interaction community by surfacing the views of a population whose first-person accounts of novel technologies are underrepresented. In addition, our work offers valuable insights into ethical XR research with and design for neurodivergent children, considering their priorities, interests, and concerns. • We conducted an interview study with 21 neurodivergent children ages 8–13 (i.e., autistic and/or with ADHD), drawing on animated speculative future use scenarios as a discussion prompt, to identify their views on the possibilities and limitations of XR technologies. • It is the first study to solicit neurodivergent children's insights into the ethics of XR, conducting this work in a manner that respects their agency and presumes their competence. • We found that their ethical critiques overlapped significantly with those of neurotypical children in prior work, but they also offered novel interpretations (e.g., the importance of neurodivergent individuals being involved in XR design; heightened potential for problematic media use with VR). • Our work offers valuable insights into ethical XR research with and design for neurodivergent children that considers their priorities, interests, and concerns.

International Journal of Child-Computer InteractionVol. 46
Northeastern University (US)
Gender equality
Openalex Percentile: Top 36%
Geochemistry and Geologic Mapping
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