Reinforcement Learning enhanced Online Adaptive Clinical Decision Support via Digital Twin powered Policy and Treatment Effect optimized Reward

Clinical decision support must adapt online under safety constraints. We present an online adaptive tool where reinforcement learning provides the policy, a patient digital twin provides the environment, and treatment effect defines the reward. The system initializes a batch-constrained policy from retrospective data and then runs a streaming loop that selects actions, checks safety, and queries experts only when uncertainty is high. Uncertainty comes from a compact ensemble of five Q-networks via the coefficient of variation of action values with a $\tanh$ compression. The digital twin updates the patient state with a bounded residual rule. The outcome model estimates immediate clinical effect, and the reward is the treatment effect relative to a conservative reference with a fixed z-score normalization from the training split. Online updates operate on recent data with short runs and exponential moving averages. A rule-based safety gate enforces vital ranges and contraindications before any action is applied. Experiments in a synthetic clinical simulator show low latency, stable throughput, a low expert query rate at fixed safety, and improved return against standard value-based baselines. The design turns an offline policy into a continuous, clinician-supervised system with clear controls and fast adaptation.

Publication Details

Journal
ArXiv.org
Published
2025-08-24
Primary Topic
Paleopathology and ancient diseases
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article
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article

Reinforcement Learning enhanced Online Adaptive Clinical Decision Support via Digital Twin powered Policy and Treatment Effect optimized Reward

ArXiv.org
Paleopathology and ancient diseases
article

Reinforcement Learning enhanced Online Adaptive Clinical Decision Support via Digital Twin powered Policy and Treatment Effect optimized Reward

article en

Abstract

Clinical decision support must adapt online under safety constraints. We present an online adaptive tool where reinforcement learning provides the policy, a patient digital twin provides the environment, and treatment effect defines the reward. The system initializes a batch-constrained policy from retrospective data and then runs a streaming loop that selects actions, checks safety, and queries experts only when uncertainty is high. Uncertainty comes from a compact ensemble of five Q-networks via the coefficient of variation of action values with a $\tanh$ compression. The digital twin updates the patient state with a bounded residual rule. The outcome model estimates immediate clinical effect, and the reward is the treatment effect relative to a conservative reference with a fixed z-score normalization from the training split. Online updates operate on recent data with short runs and exponential moving averages. A rule-based safety gate enforces vital ranges and contraindications before any action is applied. Experiments in a synthetic clinical simulator show low latency, stable throughput, a low expert query rate at fixed safety, and improved return against standard value-based baselines. The design turns an offline policy into a continuous, clinician-supervised system with clear controls and fast adaptation.

ArXiv.org
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Paleopathology and ancient diseases
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Reinforcement Learning enhanced Online Adaptive Clinical Decision Support via Digital Twin powered Policy and Treatment Effect optimized Reward · ArXiv.org (2025) | TGRS Research Map | TGRS