Touch gets it done, tangibles make it fun? Balancing objective accuracy and user experience

This study compares Tangible User Interfaces (TUIs) with conventional touch interfaces (CTIs) on multi-touch tables for exploratory multi-user map applications. We developed a prototype that enables multiple users to interact with map content simultaneously and independently. Four interaction methods were implemented and evaluated: gesture-based touch control, widget-based touch joystick control, and two tangible interaction variants (a joystick and car-steering metaphor). A user study with 15 participants was conducted in which users navigated predefined routes with varying difficulty. We collected both objective performance measurements and subjective user assessments. While touch-based methods yielded higher accuracy in objective metrics, TUI-based interactions were rated significantly better by participants in terms of user experience. Notably, the car-steering tangible control was particularly well-received, highlighting how physical, playful interaction can enhance usability despite lower accuracy. These findings contribute to our understanding of how different interaction paradigms support collaborative exploration on multi-touch surfaces.

Publication Details

Journal
Gesellschaft für Informatik (GI)
Published
2025-01-01
DOI
https://doi.org/10.18420/muc2025-mci-ws11-164
Primary Topic
Geochemistry and Geologic Mapping
Type
article
Field-Weighted Citation Impact
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article

Touch gets it done, tangibles make it fun? Balancing objective accuracy and user experience

Gesellschaft für Informatik (GI)
Geochemistry and Geologic Mapping
article

Touch gets it done, tangibles make it fun? Balancing objective accuracy and user experience

article en

Abstract

This study compares Tangible User Interfaces (TUIs) with conventional touch interfaces (CTIs) on multi-touch tables for exploratory multi-user map applications. We developed a prototype that enables multiple users to interact with map content simultaneously and independently. Four interaction methods were implemented and evaluated: gesture-based touch control, widget-based touch joystick control, and two tangible interaction variants (a joystick and car-steering metaphor). A user study with 15 participants was conducted in which users navigated predefined routes with varying difficulty. We collected both objective performance measurements and subjective user assessments. While touch-based methods yielded higher accuracy in objective metrics, TUI-based interactions were rated significantly better by participants in terms of user experience. Notably, the car-steering tangible control was particularly well-received, highlighting how physical, playful interaction can enhance usability despite lower accuracy. These findings contribute to our understanding of how different interaction paradigms support collaborative exploration on multi-touch surfaces.

Gesellschaft für Informatik (GI)
Openalex Percentile: Top 68%
Geochemistry and Geologic Mapping
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