45‐4: <i>Distinguished Paper:</i> Optical Measurement with Foveated Rendering and Dynamic Compensation in Eye‐Tracking Near‐Eye Displays

Eye‐tracking technology has been widely adopted in the extended reality (XR) industry, particularly in applications such as foveated rendering, eye‐tracking interactions, and optical algorithm compensation, enhancing user immersion and providing smooth virtual experiences. For near‐eye display systems integrated with eye‐tracking capabilities, optical performance metrics such as the Contrast Transfer Function (CTF) and chromatic aberration (CA) vary with shifts in the user's fixation point, rendering traditional measurement methods inadequate for such systems. To address this, this paper proposes a novel approach for measuring CTF based on foveated rendering, as well as a dynamic compensation‐based method for assessing chromaticity uniformity and chromatic aberration in eye‐tracking near‐eye display systems. Experiments are conducted to measure the CTF under both Eye‐Tracked Foveated Rendering (ETFR) and Fixed Foveated Rendering (FFR). The results demonstrate that the CTF under ETFR is higher than that under FFR, more accurately reflecting the image clarity perceived by the human eye. Additionally, Chromaticity uniformity shows marked improvement after compensation, with a noticeable reduction in green color shift. The average Δu′v′ decreases from 0.0092 to 0.0042, suggesting improved chromaticity uniformity. However, chromatic aberration exhibited no significant improvement after compensation.

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Publication Details

Journal
SID Symposium Digest of Technical Papers
Published
2025-06-01
DOI
https://doi.org/10.1002/sdtp.18233
Primary Topic
Geochemistry and Geologic Mapping
Type
article
Field-Weighted Citation Impact
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article

45‐4: Distinguished Paper: Optical Measurement with Foveated Rendering and Dynamic Compensation in Eye‐Tracking Near‐Eye Displays

SID Symposium Digest of Technical Papers
Geochemistry and Geologic Mapping
article

45‐4: Distinguished Paper: Optical Measurement with Foveated Rendering and Dynamic Compensation in Eye‐Tracking Near‐Eye Displays

article en

Abstract

Eye‐tracking technology has been widely adopted in the extended reality (XR) industry, particularly in applications such as foveated rendering, eye‐tracking interactions, and optical algorithm compensation, enhancing user immersion and providing smooth virtual experiences. For near‐eye display systems integrated with eye‐tracking capabilities, optical performance metrics such as the Contrast Transfer Function (CTF) and chromatic aberration (CA) vary with shifts in the user's fixation point, rendering traditional measurement methods inadequate for such systems. To address this, this paper proposes a novel approach for measuring CTF based on foveated rendering, as well as a dynamic compensation‐based method for assessing chromaticity uniformity and chromatic aberration in eye‐tracking near‐eye display systems. Experiments are conducted to measure the CTF under both Eye‐Tracked Foveated Rendering (ETFR) and Fixed Foveated Rendering (FFR). The results demonstrate that the CTF under ETFR is higher than that under FFR, more accurately reflecting the image clarity perceived by the human eye. Additionally, Chromaticity uniformity shows marked improvement after compensation, with a noticeable reduction in green color shift. The average Δu′v′ decreases from 0.0092 to 0.0042, suggesting improved chromaticity uniformity. However, chromatic aberration exhibited no significant improvement after compensation.

SID Symposium Digest of Technical PapersVol. 56(1)
Ningbo Product Quality Supervision and Inspection Institute (CN)
Industry, innovation and infrastructure
Openalex Percentile: Top 70%
Geochemistry and Geologic Mapping
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45‐4: <i>Distinguished Paper:</i> Optical Measurement with Foveated Rendering and Dynamic Compensation in Eye‐Tracking Near‐Eye Displays · SID Symposium Digest of Technical Papers (2025) | TGRS Research Map | TGRS