The Capture-the-Flag Differential Game: Attack, Transition and Retreat

This paper analyzes the classic game of capture-the-flag, modeled as a conflict between an Attacker and a Defender. The game unfolds in distinct phases with changing objectives: first, the Attacker tries to capture a flag while the Defender attempts to intercept; second, if successful, the Attacker tries to reach a safe zone while the Defender again seeks interception. We mathematically derive the optimal state-feedback strategies for both players and the associated Value function for each phase, rigorously proving their correctness. A key contribution is introducing the transition phase, where we analyze the Defender’s optimal repositioning strategy when flag capture becomes inevitable, preparing it for the game’s second phase. This novel transition connects the game’s stages, critically enabling us to solve the overall Game of Kind – determining the winner from any starting condition – and define the precise circumstances under which the Attacker can both capture the flag and successfully escape to the safe zone.

Institutions

Publication Details

Journal
IEEE Open Journal of Control Systems
Published
2025-01-01
DOI
https://doi.org/10.1109/ojcsys.2025.3599473
Primary Topic
Water Quality and Resources Studies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Capture-the-Flag Differential Game: Attack, Transition and Retreat

IEEE Open Journal of Control Systems
Water Quality and Resources Studies
article

The Capture-the-Flag Differential Game: Attack, Transition and Retreat

article en

Abstract

This paper analyzes the classic game of capture-the-flag, modeled as a conflict between an Attacker and a Defender. The game unfolds in distinct phases with changing objectives: first, the Attacker tries to capture a flag while the Defender attempts to intercept; second, if successful, the Attacker tries to reach a safe zone while the Defender again seeks interception. We mathematically derive the optimal state-feedback strategies for both players and the associated Value function for each phase, rigorously proving their correctness. A key contribution is introducing the transition phase, where we analyze the Defender’s optimal repositioning strategy when flag capture becomes inevitable, preparing it for the game’s second phase. This novel transition connects the game’s stages, critically enabling us to solve the overall Game of Kind – determining the winner from any starting condition – and define the precise circumstances under which the Attacker can both capture the flag and successfully escape to the safe zone.

IEEE Open Journal of Control SystemsVol. 4
United States Air Force Research Laboratory (US)
Openalex Percentile: Top 55%
Water Quality and Resources Studies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.