DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate Objects

Hand-tracking based 3D object manipulation in Extended Reality (XR) typically employs a pinch gesture for acquisition and manipulation through a direct mapping from 6-degrees-of-freedom (DOF) hand movement to that of the object. In this work, we investigate the effect of separating this mapping to concurrent 3DOF controls (DOF-Separation) of translation and rotation of the virtual object using the position and orientation of the hand independently. We aim to understand how DOF-Separation could ease manipulation for different techniques with varying requirements for hand position and orientation during acquisition, including Virtual Hand, Hand Ray, and Gaze&Pinch. Through a user study that features a docking task in VR, we found that DOF-Separation significantly improves the manipulation performance of Hand Ray, while improving that of Virtual Hand only in difficult tasks of combined translation and rotation. We suggest future XR systems to adopt DOF-Separation for input in manipulation-heavy applications, such as 3D design.

Publication Details

Journal
Research Portal (King's College London)
Published
2025-01-01
Primary Topic
Water Quality and Resources Studies
Type
article
Field-Weighted Citation Impact
0.00

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article

DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate Objects

Research Portal (King's College London)
Water Quality and Resources Studies
article

DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate Objects

article en

Abstract

Hand-tracking based 3D object manipulation in Extended Reality (XR) typically employs a pinch gesture for acquisition and manipulation through a direct mapping from 6-degrees-of-freedom (DOF) hand movement to that of the object. In this work, we investigate the effect of separating this mapping to concurrent 3DOF controls (DOF-Separation) of translation and rotation of the virtual object using the position and orientation of the hand independently. We aim to understand how DOF-Separation could ease manipulation for different techniques with varying requirements for hand position and orientation during acquisition, including Virtual Hand, Hand Ray, and Gaze&Pinch. Through a user study that features a docking task in VR, we found that DOF-Separation significantly improves the manipulation performance of Hand Ray, while improving that of Virtual Hand only in difficult tasks of combined translation and rotation. We suggest future XR systems to adopt DOF-Separation for input in manipulation-heavy applications, such as 3D design.

Research Portal (King's College London)
European Commission, National Research Foundation, Danmarks Grundforskningsfond
Peace, Justice and strong institutions
Openalex Percentile: Top 56%
Water Quality and Resources Studies
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DOF-Separation for 3D Manipulation in XR: Understanding Finger-Wrist Separation to Simultaneously Translate and Rotate Objects · Research Portal (King's College London) (2025) | TGRS Research Map | TGRS