if (Spelmusik == Implementering) : { Ett konstnärligt utforskande av implementeringens roll i den musikaliska processen vid komposition av spelmusik }

This artistic research project explores the relationship between composition and implementation of music in games. The point of departure is a perceived gap between creative and technical roles in game development—where a lack of technical knowledge often limits the composer’s ability to influence how the music actually functions in the game. Through four sub-studies—a survey, interviews with three professional game-composers, practical composition work in three different game engines, and a studio-based experiment with direct implementation—the project investigates how different technical contexts and workflows affect the artistic process and the musical end result. The findings suggest that implementation is, in many cases, closely intertwined with composition, particularly in the creation of interactive music. Tools, workflows, and the degree of technical knowledge shape how music can be composed, tested, and iterated—ultimately influencing its artistic outcome. The project therefore argues that implementation, in certain cases, should be understood as part of the compositional process rather than a subsequent technical stage. This perspective highlights the need for cross-functional skills among composers, access to tailored tools, and to integrate technology into the artistic practice within game music education.

Publication Details

Journal
Digitala Vetenskapliga Arkivet (Royal College of Music in Stockholm)
Published
2025-01-01
Primary Topic
Contemporary Sociological Theory and Practice
Type
article
Field-Weighted Citation Impact
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article

if (Spelmusik == Implementering) : { Ett konstnärligt utforskande av implementeringens roll i den musikaliska processen vid komposition av spelmusik }

Digitala Vetenskapliga Arkivet (Royal College of Music in Stockholm)
Contemporary Sociological Theory and Practice
article

if (Spelmusik == Implementering) : { Ett konstnärligt utforskande av implementeringens roll i den musikaliska processen vid komposition av spelmusik }

article en

Abstract

This artistic research project explores the relationship between composition and implementation of music in games. The point of departure is a perceived gap between creative and technical roles in game development—where a lack of technical knowledge often limits the composer’s ability to influence how the music actually functions in the game. Through four sub-studies—a survey, interviews with three professional game-composers, practical composition work in three different game engines, and a studio-based experiment with direct implementation—the project investigates how different technical contexts and workflows affect the artistic process and the musical end result. The findings suggest that implementation is, in many cases, closely intertwined with composition, particularly in the creation of interactive music. Tools, workflows, and the degree of technical knowledge shape how music can be composed, tested, and iterated—ultimately influencing its artistic outcome. The project therefore argues that implementation, in certain cases, should be understood as part of the compositional process rather than a subsequent technical stage. This perspective highlights the need for cross-functional skills among composers, access to tailored tools, and to integrate technology into the artistic practice within game music education.

Digitala Vetenskapliga Arkivet (Royal College of Music in Stockholm)
Quality Education
Openalex Percentile: Top 38%
Contemporary Sociological Theory and Practice
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if (Spelmusik == Implementering) : { Ett konstnärligt utforskande av implementeringens roll i den musikaliska processen vid komposition av spelmusik } · Digitala Vetenskapliga Arkivet (Royal College of Music in Stockholm) (2025) | TGRS Research Map | TGRS