Shopping Quest: Transforming the shopping experience by creating a more immersive and enjoyable experience

In the post-pandemic era, this thesis looks into how gamification and augmented reality (AR) can get customers back into physical retail settings. Brick-and-mortar stores have found it difficult to stay relevant as consumer preferences have shifted toward online convenience. Shopping Quest attempts to make in-store grocery shopping an engaging experience. The project started with qualitative surveys using a human-centered design process to determine the main frustrations of shoppers, which were navigation and remembering what to buy. The final idea makes use of a wearable AR interface that directs users with a virtual rocket and promotes exploration with collectible digital petals. These characteristics provide progression, reduce decision fatigue, and make shopping feel purposeful. Iterative testing was used to create the final prototype, which was improved with user input and public showcase presentations. Visual design decisions were informed by principles of spatial clarity and emotional resonance, borrowing from familiar digital languages and narrative cues. The platform repositions physical shopping as an emotionally rich experience by combining storytelling, navigation, and sensory interaction. This thesis provides a model for how retail environments can move beyond efficiency toward experiential value and shows how AR and gamified design can reengage users with real-world spaces.

Publication Details

Journal
RIT Scholar Works (Rochester Institute of Technology)
Published
2025-05-09
Primary Topic
Thermal Analysis in Power Transmission
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Shopping Quest: Transforming the shopping experience by creating a more immersive and enjoyable experience

RIT Scholar Works (Rochester Institute of Technology)
Thermal Analysis in Power Transmission
article

Shopping Quest: Transforming the shopping experience by creating a more immersive and enjoyable experience

article en

Abstract

In the post-pandemic era, this thesis looks into how gamification and augmented reality (AR) can get customers back into physical retail settings. Brick-and-mortar stores have found it difficult to stay relevant as consumer preferences have shifted toward online convenience. Shopping Quest attempts to make in-store grocery shopping an engaging experience. The project started with qualitative surveys using a human-centered design process to determine the main frustrations of shoppers, which were navigation and remembering what to buy. The final idea makes use of a wearable AR interface that directs users with a virtual rocket and promotes exploration with collectible digital petals. These characteristics provide progression, reduce decision fatigue, and make shopping feel purposeful. Iterative testing was used to create the final prototype, which was improved with user input and public showcase presentations. Visual design decisions were informed by principles of spatial clarity and emotional resonance, borrowing from familiar digital languages and narrative cues. The platform repositions physical shopping as an emotionally rich experience by combining storytelling, navigation, and sensory interaction. This thesis provides a model for how retail environments can move beyond efficiency toward experiential value and shows how AR and gamified design can reengage users with real-world spaces.

RIT Scholar Works (Rochester Institute of Technology)
Openalex Percentile: Top 44%
Thermal Analysis in Power Transmission
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Shopping Quest: Transforming the shopping experience by creating a more immersive and enjoyable experience · RIT Scholar Works (Rochester Institute of Technology) (2025) | TGRS Research Map | TGRS