Dynamic Transformation to an Original Creature
The artifact is a real-time animation of a normal human transforming into an original creature. About the creature, I designed the creature which is Cthulhu-like, based on the plants and religion. The creature is more organic and human shaped. There is animation for the muscle pulsation and facial change. Regarding real-time transformation, I used morph targets for the creation. I imported the original model into ZBrush or Blender for secondary sculpting, then utilized morph targets or blend shapes for the transformation.
Publication Details
- Journal
- SMU Scholar (Southern Methodist University)
- Published
- 2025-04-01
- Primary Topic
- Particle accelerators and beam dynamics
- Type
- article
- Field-Weighted Citation Impact
- 0.00