Dynamic Transformation to an Original Creature

The artifact is a real-time animation of a normal human transforming into an original creature. About the creature, I designed the creature which is Cthulhu-like, based on the plants and religion. The creature is more organic and human shaped. There is animation for the muscle pulsation and facial change. Regarding real-time transformation, I used morph targets for the creation. I imported the original model into ZBrush or Blender for secondary sculpting, then utilized morph targets or blend shapes for the transformation.

Publication Details

Journal
SMU Scholar (Southern Methodist University)
Published
2025-04-01
Primary Topic
Particle accelerators and beam dynamics
Type
article
Field-Weighted Citation Impact
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article

Dynamic Transformation to an Original Creature

SMU Scholar (Southern Methodist University)
Particle accelerators and beam dynamics
article

Dynamic Transformation to an Original Creature

article en

Abstract

The artifact is a real-time animation of a normal human transforming into an original creature. About the creature, I designed the creature which is Cthulhu-like, based on the plants and religion. The creature is more organic and human shaped. There is animation for the muscle pulsation and facial change. Regarding real-time transformation, I used morph targets for the creation. I imported the original model into ZBrush or Blender for secondary sculpting, then utilized morph targets or blend shapes for the transformation.

SMU Scholar (Southern Methodist University)
Openalex Percentile: Top 36%
Particle accelerators and beam dynamics
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