Інтерактивні ігри за народними казками як засіб формування екологічної компетентності дітей старшого дошкільного віку

The article proposes the use of interactive games based on folk tales known to older preschool children in the process of forming their environmental competence. To achieve the goal of evaluating the effectiveness of interactive games, the levels of children's environmental education were determined: passive, relatively active and active; and their indicators. The goals achieved through the use of interactive games achieves in the formation of environmental competence of older preschool children were analyzed. Examples of folk tales and further processing of their content for the purpose of ecological education of children are given. The suggested games include verbal activities (e.g., description of the place where the events of the fairy tale occur, selection of metaphors), creative tasks (e.g., creating a "flower garden" using various techniques), and physical activities (e.g., imitating animal movements and voices, sounds of nature, plant growth). Children created beautiful depictions of natural objects based on folk tales “A cunning Hedgehog”, “A Cat and a Rooster”. Flower appliqués were made based on the fairy tale "Orphan Flowers". The children were introduced to winter phenomena through the fairy tales "The Punishment of Frost" and "Fox-Sister and Wolf-Brother". Games imitating animal movements helped  foster empathy for animals. The important elements of using interactive games in the formation of environmental competence are highlighted. There include joint discussion, decision-making, and the emotional engagement of children. A control check conducted after a formative experiment demonstrated the effectiveness of using interactive games in developing the environmental competence of older preschool children.

Publication Details

Journal
The Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University Series pedagogy
Published
2025-03-11
Primary Topic
Laser Design and Applications
Type
article
Field-Weighted Citation Impact
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article

Інтерактивні ігри за народними казками як засіб формування екологічної компетентності дітей старшого дошкільного віку

The Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University Series pedagogy
Laser Design and Applications
article

Інтерактивні ігри за народними казками як засіб формування екологічної компетентності дітей старшого дошкільного віку

article en

Abstract

The article proposes the use of interactive games based on folk tales known to older preschool children in the process of forming their environmental competence. To achieve the goal of evaluating the effectiveness of interactive games, the levels of children's environmental education were determined: passive, relatively active and active; and their indicators. The goals achieved through the use of interactive games achieves in the formation of environmental competence of older preschool children were analyzed. Examples of folk tales and further processing of their content for the purpose of ecological education of children are given. The suggested games include verbal activities (e.g., description of the place where the events of the fairy tale occur, selection of metaphors), creative tasks (e.g., creating a "flower garden" using various techniques), and physical activities (e.g., imitating animal movements and voices, sounds of nature, plant growth). Children created beautiful depictions of natural objects based on folk tales “A cunning Hedgehog”, “A Cat and a Rooster”. Flower appliqués were made based on the fairy tale "Orphan Flowers". The children were introduced to winter phenomena through the fairy tales "The Punishment of Frost" and "Fox-Sister and Wolf-Brother". Games imitating animal movements helped  foster empathy for animals. The important elements of using interactive games in the formation of environmental competence are highlighted. There include joint discussion, decision-making, and the emotional engagement of children. A control check conducted after a formative experiment demonstrated the effectiveness of using interactive games in developing the environmental competence of older preschool children.

The Scientific Issues of Ternopil Volodymyr Hnatiuk National Pedagogical University Series pedagogy
Openalex Percentile: Top 51%
Laser Design and Applications
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