Player Personality and Esports Engagement

This study explores the relationship between the big five factors of personality and esports engagement, comparing audiences in the U.S. and China. Using survey data, this research examines how personality traits like extraversion, conscientiousness, agreeableness, and neuroticism influence behaviors such as real-life event attendance, dedication to esports, online community interactions, and spending habits in both countries. Results show that extraversion, conscientiousness, and agreeableness are positively associated with different forms of engagement in both countries, while neuroticism has different results depending on the region. Cultural differences were observed in the relationship between spending patterns and high player engagement: U.S. players spent more on real-life events and streaming services, while Chinese players showed little interest in these items. Both the U.S. and Chinese players showed little interest in fandom merchandises. These findings highlight how personality and culture shape esports engagement and provide insights for targeted strategies in marketing, game design, and community development.

Publication Details

Journal
SMU Scholar (Southern Methodist University)
Published
2025-04-01
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
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article

Player Personality and Esports Engagement

SMU Scholar (Southern Methodist University)
Digital Games and Media
article

Player Personality and Esports Engagement

article en

Abstract

This study explores the relationship between the big five factors of personality and esports engagement, comparing audiences in the U.S. and China. Using survey data, this research examines how personality traits like extraversion, conscientiousness, agreeableness, and neuroticism influence behaviors such as real-life event attendance, dedication to esports, online community interactions, and spending habits in both countries. Results show that extraversion, conscientiousness, and agreeableness are positively associated with different forms of engagement in both countries, while neuroticism has different results depending on the region. Cultural differences were observed in the relationship between spending patterns and high player engagement: U.S. players spent more on real-life events and streaming services, while Chinese players showed little interest in these items. Both the U.S. and Chinese players showed little interest in fandom merchandises. These findings highlight how personality and culture shape esports engagement and provide insights for targeted strategies in marketing, game design, and community development.

SMU Scholar (Southern Methodist University)
Openalex Percentile: Top 38%
Digital Games and Media
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