Exploring User Interfaces in Interactive Theme Park Attractions
Interactive technologies have risen in popularity in theme park attractions in recent years. This study delves into the usability of the user interfaces commonly found in these attractions. A literature review of prior applications identified key modes of interaction to investigate. The aim is to pinpoint the best combination of technologies and interfaces that offer both enhanced system usability and a consistent user experience across demographic groups. A test methodology was developed that gave users various input methods to use in an interactive game that involves aiming and targeting. Data was gathered on system usability and cognitive workload via questionnaires and performance metrics such as accuracy, precision, response time, score, and number of user actions. This investigation unveiled critical differences in user interface methodologies, providing insights that can guide the design of future interactive attractions.
Institutions
- University of Arizona (US)
Publication Details
- Journal
- UA Campus Repository (The University of Arizona)
- Published
- 2024-10-01
- Primary Topic
- Usability and User Interface Design
- Type
- article
- Field-Weighted Citation Impact
- 0.00