El cómic digital como recurso para consolidar el aprendizaje en la educación secundaria obligatoria

Currently, there are several digital applications that make it possible to create comics, which can enhance study in obligatory secondary education. Their use is an excellent contribution to the curriculum of different subjects by presenting the content through contextualised images and a more accessible language. This study will focus on the educational benefits of digital comics. Therefore, the main objective is to elaborate an analysis that highlights digital comics as a tool that simplifies learning forstudents. In recent years, the virtual comic has begun to be used frequently in obligatory secondary education thanks to various initiatives that promote its use, such as training courses for teachers and the dissemination of educational comics through social networks. Among the advantages of digital comics over classic comics is their interactivity, which allows students to view animations or listen to sounds, show or hide elements, or even choose the outcome of the story. These qualities make the virtualcomic a more interesting educational resource, which also facilitates learning by teaching content in a more entertaining and visual way.Keywords“comic strips”; “educational innovation”;“digital learning”; “interactivity”;“new technologies”; “secondary education”.How to cite this text:Ontenient, A. I. (2024): El cómic digital como recurso para consolidar el aprendizaje en la educación secundaria obligatoria,enMiguel Hernández Communication Journal, Vol. 16(1), pp. 177a 206.Universidad Miguel Hernández, UMH (Elche-Alicante).DOI: 10.21134/kk6pk238

Publication Details

Journal
Dialnet (Universidad de la Rioja)
Published
2025-01-01
Primary Topic
Comics and Graphic Narratives
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article
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article

El cómic digital como recurso para consolidar el aprendizaje en la educación secundaria obligatoria

Dialnet (Universidad de la Rioja)
Comics and Graphic Narratives
article

El cómic digital como recurso para consolidar el aprendizaje en la educación secundaria obligatoria

article en

Abstract

Currently, there are several digital applications that make it possible to create comics, which can enhance study in obligatory secondary education. Their use is an excellent contribution to the curriculum of different subjects by presenting the content through contextualised images and a more accessible language. This study will focus on the educational benefits of digital comics. Therefore, the main objective is to elaborate an analysis that highlights digital comics as a tool that simplifies learning forstudents. In recent years, the virtual comic has begun to be used frequently in obligatory secondary education thanks to various initiatives that promote its use, such as training courses for teachers and the dissemination of educational comics through social networks. Among the advantages of digital comics over classic comics is their interactivity, which allows students to view animations or listen to sounds, show or hide elements, or even choose the outcome of the story. These qualities make the virtualcomic a more interesting educational resource, which also facilitates learning by teaching content in a more entertaining and visual way.Keywords“comic strips”; “educational innovation”;“digital learning”; “interactivity”;“new technologies”; “secondary education”.How to cite this text:Ontenient, A. I. (2024): El cómic digital como recurso para consolidar el aprendizaje en la educación secundaria obligatoria,enMiguel Hernández Communication Journal, Vol. 16(1), pp. 177a 206.Universidad Miguel Hernández, UMH (Elche-Alicante).DOI: 10.21134/kk6pk238

Dialnet (Universidad de la Rioja)
Openalex Percentile: Top 45%
Comics and Graphic Narratives
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