DİJİTAL OYUN BAĞIMLILIĞI VE YAŞAM DOYUMU ARASINDAKİ İLİŞKİNİN İNCELENMESİ: DİJİTAL OYUNLAR OYUNCULARA DUYGUSAL DOYUM SAĞLAR
With the development of technology and the ease of access to technological devices, it is seen that a large audience, mostly young people and young adults, are intensely interested in digital games. Digital games can be played through various technological devices such as personal computers, game consoles or cell phones. It is known that digital games, which are a popular means of entertainment for a wide audience in the world and our country, have caused some problems in the lives of some individuals, especially in recent years. This study aims to understand the underlying causes of digital game addiction, which is often examined within the framework of technological addictions, and to examine the relationship between digital game addiction and life satisfaction, which stands out as a concept that concerns many disciplines with its psychosocial dimensions. The study sample consists of 248 university students aged 18-35 who play digital games for 28 hours or more per week. The participants have been playing at least one digital game for the last 6 months and own at least one personal computer or game console. The research is quantitative research, and the relational survey method was preferred as a method. In the study, the digital game addiction scale for university students consisted of 3 different sub-dimensions, and the adult life satisfaction scale was used. Both scales are Likert-type scales. At the end of the study, there was no direct relationship between digital game addiction and life satisfaction. However, it was observed that there was a significant relationship between the sub-dimensions. In the study, it was concluded that playing digital games increased the life satisfaction of the participants.
Institutions
- Doğuş University (TR)
- Çağ University (TR)
Publication Details
- Journal
- DergiPark (Istanbul University)
- Published
- 2024-12-17
- Primary Topic
- Impact of Technology on Adolescents
- Type
- article
- Field-Weighted Citation Impact
- 0.00