Augmenting Social Engagement for Students: Leveraging AR for interactive student experiences, promoting overall well being.

This thesis explores the concept of an Augmented Reality Application designed to enhance student’s social engagement with their peers in campus activities at universities. It uses AR Technology and futuristic interface design to create a fun and interactive environment that motivates graduate students to socialize more often and maintain a balanced lifestyle. The problem addressed here is the lack of motivation and resources among students to engage in activities due to academic pressures which also adversely affects students mental and emotional wellbeing. The proposed solution involves integrating AR interfaces and elements that immerse them in an enjoyable environment and encourage them to participate in activities between classes. It helps them engage mentally, physically and socially in activities as a way for them to not only manage stress but also make friends. It uses the design strategy of gamification to further enhance the user experience. The results demonstrate the ability of AR and Futuristic UI to transform the student experience by making campus life more vibrant and providing them with resources to manage stress and isolation. In conclusion, the paper discusses future possibilities, throwing light on the solution’s impact on human wellbeing and its dynamic application in the area of education and social interaction.

Publication Details

Journal
RIT Scholar Works (Rochester Institute of Technology)
Published
2024-08-14
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

Augmenting Social Engagement for Students: Leveraging AR for interactive student experiences, promoting overall well being.

RIT Scholar Works (Rochester Institute of Technology)
Augmented Reality Applications
article

Augmenting Social Engagement for Students: Leveraging AR for interactive student experiences, promoting overall well being.

article en

Abstract

This thesis explores the concept of an Augmented Reality Application designed to enhance student’s social engagement with their peers in campus activities at universities. It uses AR Technology and futuristic interface design to create a fun and interactive environment that motivates graduate students to socialize more often and maintain a balanced lifestyle. The problem addressed here is the lack of motivation and resources among students to engage in activities due to academic pressures which also adversely affects students mental and emotional wellbeing. The proposed solution involves integrating AR interfaces and elements that immerse them in an enjoyable environment and encourage them to participate in activities between classes. It helps them engage mentally, physically and socially in activities as a way for them to not only manage stress but also make friends. It uses the design strategy of gamification to further enhance the user experience. The results demonstrate the ability of AR and Futuristic UI to transform the student experience by making campus life more vibrant and providing them with resources to manage stress and isolation. In conclusion, the paper discusses future possibilities, throwing light on the solution’s impact on human wellbeing and its dynamic application in the area of education and social interaction.

RIT Scholar Works (Rochester Institute of Technology)
Reduced inequalities
Openalex Percentile: Top 58%
Augmented Reality Applications
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