Weathering and Beyond: Leveraging Mathematical Modeling to Simulate Erosion in Digital Media

How might we bring an idea to life from both a mathematical and an artistic perspective? Within Weathering, I use imagery of environmental erosion to explore the differences between physical and digital forms of representation. I created a physical painting of an abandoned copper mine, digitized the work, and then used a mathematical model to digitally “erode” it, which I re-translated into paintings. While the explicit texture present in physical work speaks best to my practice/intent, the mathematical framework that is the basis for my digital work affords a powerful mode of temporal flexibility. Used in conjunction, these two forms of representation–painting and manipulated digital footage–allow me fuller and more experiential avenues of artistic expression. In the math-focused portion of my thesis, I investigate two different frameworks used to represent Turing's theory of fur pattern formation: agent-based modeling and partial differential equations (PDEs). The agent-based Fur Model originates from the NetLogo library and is studied with the ODD guidelines (as did the Erosion Model used in Weathering). My interactive art installation, Counter, signals a departure from geographic erosion, emphasizing interpersonal connection against a backdrop of mental deterioration. The action of touching the piece positively augments the installation. This calls upon the viewer to physically engage with the work, foregrounding the restorative aspect of human connection.

Publication Details

Journal
Scholarship @ Claremont (The Claremont Colleges)
Published
2025-01-01
Primary Topic
Art, Technology, and Culture
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Weathering and Beyond: Leveraging Mathematical Modeling to Simulate Erosion in Digital Media

Scholarship @ Claremont (The Claremont Colleges)
Art, Technology, and Culture
article

Weathering and Beyond: Leveraging Mathematical Modeling to Simulate Erosion in Digital Media

article en

Abstract

How might we bring an idea to life from both a mathematical and an artistic perspective? Within Weathering, I use imagery of environmental erosion to explore the differences between physical and digital forms of representation. I created a physical painting of an abandoned copper mine, digitized the work, and then used a mathematical model to digitally “erode” it, which I re-translated into paintings. While the explicit texture present in physical work speaks best to my practice/intent, the mathematical framework that is the basis for my digital work affords a powerful mode of temporal flexibility. Used in conjunction, these two forms of representation–painting and manipulated digital footage–allow me fuller and more experiential avenues of artistic expression. In the math-focused portion of my thesis, I investigate two different frameworks used to represent Turing's theory of fur pattern formation: agent-based modeling and partial differential equations (PDEs). The agent-based Fur Model originates from the NetLogo library and is studied with the ODD guidelines (as did the Erosion Model used in Weathering). My interactive art installation, Counter, signals a departure from geographic erosion, emphasizing interpersonal connection against a backdrop of mental deterioration. The action of touching the piece positively augments the installation. This calls upon the viewer to physically engage with the work, foregrounding the restorative aspect of human connection.

Scholarship @ Claremont (The Claremont Colleges)
Sustainable cities and communities
Openalex Percentile: Top 45%
Art, Technology, and Culture
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.