The emotional experiences associated with Fantasy Football

<p dir="ltr">The growth of fantasy football has been rapid over the last decade, yet surprisingly, very little is understood about the emotional experiences associated with playing the game. The present study utilized the Multidimensional Emotion Questionnaire to measure the emotions of 1,932 fantasy football players categorized as having either low, low-to-moderate, moderate-to-high, or high engagement with the game. Kruskal-Wallis tests followed by Dunn’s post-hoc tests found a very consistent pattern of emotional response characteristics (frequency, intensity, duration, and regulation) increasing in line with level of engagement (i.e., from fewest in low engagement players to most in high engagement players). Across the sample as a whole, paired-samples t-tests found positive emotions to be greater than negative emotions for frequency, intensity, and duration, but not regulation. These results can be used by stakeholders to optimize the playing experience and tailor the marketing of fantasy sports games.</p>

Publication Details

Journal
Figshare
Published
2024-08-21
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The emotional experiences associated with Fantasy Football

Figshare
Digital Games and Media
article

The emotional experiences associated with Fantasy Football

article en

Abstract

<p dir="ltr">The growth of fantasy football has been rapid over the last decade, yet surprisingly, very little is understood about the emotional experiences associated with playing the game. The present study utilized the Multidimensional Emotion Questionnaire to measure the emotions of 1,932 fantasy football players categorized as having either low, low-to-moderate, moderate-to-high, or high engagement with the game. Kruskal-Wallis tests followed by Dunn’s post-hoc tests found a very consistent pattern of emotional response characteristics (frequency, intensity, duration, and regulation) increasing in line with level of engagement (i.e., from fewest in low engagement players to most in high engagement players). Across the sample as a whole, paired-samples t-tests found positive emotions to be greater than negative emotions for frequency, intensity, and duration, but not regulation. These results can be used by stakeholders to optimize the playing experience and tailor the marketing of fantasy sports games.</p>

Figshare
Openalex Percentile: Top 31%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.