LEARNING TOPOGRAPHIC MAP USE THROUGH SIMULATION

A simulation game designed to facilitate learning to read and to use topographic maps was tested among sample groups of college undergraduates and high school seniors. The board game, "Natural Disaster," permits two to four students to participate in property location decisions, based on their understanding of natural hazards which are to be inferred from the topographic map's contours and locations of particular places. A randomizing procedure assigned the students to one of two treatments, the simulation game or a lecture-discussion, both of which covered the same substantive material. After pretesting, the appropriate treatments were administered to the students, and this was followed by a post-test and later by a delayed post-test. Students were subsequently asked to complete an attitude questionnaire. Results indicate no significant difference according to treatment, so that both techniques appear equally suitable for teaching the use of topographic maps. There is no relationship between game performance and test performance; but sex differences in test scores, and high school/college differences in game preferences suggest variable utility of the game as an education technique

Publication Details

Journal
DigitalCommons - Kennesaw State University (Kennesaw State University)
Published
2025-04-21
Primary Topic
Geography Education and Pedagogy
Type
article
Field-Weighted Citation Impact
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article

LEARNING TOPOGRAPHIC MAP USE THROUGH SIMULATION

DigitalCommons - Kennesaw State University (Kennesaw State University)
Geography Education and Pedagogy
article

LEARNING TOPOGRAPHIC MAP USE THROUGH SIMULATION

article en

Abstract

A simulation game designed to facilitate learning to read and to use topographic maps was tested among sample groups of college undergraduates and high school seniors. The board game, "Natural Disaster," permits two to four students to participate in property location decisions, based on their understanding of natural hazards which are to be inferred from the topographic map's contours and locations of particular places. A randomizing procedure assigned the students to one of two treatments, the simulation game or a lecture-discussion, both of which covered the same substantive material. After pretesting, the appropriate treatments were administered to the students, and this was followed by a post-test and later by a delayed post-test. Students were subsequently asked to complete an attitude questionnaire. Results indicate no significant difference according to treatment, so that both techniques appear equally suitable for teaching the use of topographic maps. There is no relationship between game performance and test performance; but sex differences in test scores, and high school/college differences in game preferences suggest variable utility of the game as an education technique

DigitalCommons - Kennesaw State University (Kennesaw State University)
Climate action
Openalex Percentile: Top 41%
Geography Education and Pedagogy
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