Atlas of Serious Games in the Urban Built Environment

This work aims to give visibility and discoverability to serious games report-ed in academic outlets and to map the broader landscape of such games within the urban built environment, specifically in relation to sustainability and circularity. By systematically reviewing and consolidating 156 serious games into a central, interactive, web-based platform, the goal is to support researchers with thematic categorisation and insight into the maturity or saturation of available topics on one hand, but also to provide players with access to a series of interconnected serious games on the other. This enhanc-es engagement and amplifies the collective impact of serious gaming as a methodological approach.

Publication Details

Journal
TU/e Research Portal
Published
2025-06-10
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Atlas of Serious Games in the Urban Built Environment

TU/e Research Portal
Educational Games and Gamification
article

Atlas of Serious Games in the Urban Built Environment

article en

Abstract

This work aims to give visibility and discoverability to serious games report-ed in academic outlets and to map the broader landscape of such games within the urban built environment, specifically in relation to sustainability and circularity. By systematically reviewing and consolidating 156 serious games into a central, interactive, web-based platform, the goal is to support researchers with thematic categorisation and insight into the maturity or saturation of available topics on one hand, but also to provide players with access to a series of interconnected serious games on the other. This enhanc-es engagement and amplifies the collective impact of serious gaming as a methodological approach.

TU/e Research Portal
Openalex Percentile: Top 43%
Educational Games and Gamification
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