UNIMAS students' perception of the use of roleplay as an assessment in increasing communicative competence and social constructivism : An action research.

Roleplay or simulation are classroom activities that provide students with a 'safe' and less threatening environment for learning. In ESL for higher educational institutions, roleplay is used as one of the assessment strategies because of its authenticity and practicality. This study examined students' perception of roleplay to increase their communicative competence and social constructivism. One hundred eight participants from various faculties at Universiti Malaysia Sarawak (UNIMAS) were chosen using the purposive sampling method as the study's participants. SPSS 2.0 was used as the instrument, and several tests (T-test, F-test, Pearson) were conducted to obtain the results. The findings showed that 1) using roleplay as an assessment has increased their communicative competence; 2) the student’s gender does not affect the students' roleplay and social constructivism; 3) the student’s study programmes do not affect their roleplay and social constructivism, and 4) social constructivism appears to have a strong relationship with roleplay based on the positive correlation result. This study has shown that roleplay is an effective tool for ESL classrooms as it allows students to express themselves confidently, practise conversational English, and improve their communicative competence and social constructivism.

Publication Details

Journal
Unimas Institutional Repository (Universiti Malaysia Sarawak)
Published
2024-12-30
Primary Topic
EFL/ESL Teaching and Learning
Type
article
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article

UNIMAS students' perception of the use of roleplay as an assessment in increasing communicative competence and social constructivism : An action research.

Unimas Institutional Repository (Universiti Malaysia Sarawak)
EFL/ESL Teaching and Learning
article

UNIMAS students' perception of the use of roleplay as an assessment in increasing communicative competence and social constructivism : An action research.

article en

Abstract

Roleplay or simulation are classroom activities that provide students with a 'safe' and less threatening environment for learning. In ESL for higher educational institutions, roleplay is used as one of the assessment strategies because of its authenticity and practicality. This study examined students' perception of roleplay to increase their communicative competence and social constructivism. One hundred eight participants from various faculties at Universiti Malaysia Sarawak (UNIMAS) were chosen using the purposive sampling method as the study's participants. SPSS 2.0 was used as the instrument, and several tests (T-test, F-test, Pearson) were conducted to obtain the results. The findings showed that 1) using roleplay as an assessment has increased their communicative competence; 2) the student’s gender does not affect the students' roleplay and social constructivism; 3) the student’s study programmes do not affect their roleplay and social constructivism, and 4) social constructivism appears to have a strong relationship with roleplay based on the positive correlation result. This study has shown that roleplay is an effective tool for ESL classrooms as it allows students to express themselves confidently, practise conversational English, and improve their communicative competence and social constructivism.

Unimas Institutional Repository (Universiti Malaysia Sarawak)
Quality Education
Openalex Percentile: Top 25%
EFL/ESL Teaching and Learning
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