Students’ perspective on using game-based learning in learning Arabic language among International Islamic University Malaysia (IIUM) Students وجهة نظر الطلبة في استخدام التعلم القائم على اللعبة لتعلم اللغة العربية لدى طلبة الجامعة الإسلامية العالمية

This research aims to determine the extent to which students use game-based learning, what are the students’ trends in using it, and to know the students’ perspectives on the effectiveness of using game-based learning in learning the Arabic language among students at the International Islamic University Malaysia. To conduct this study, the researchers used two basic methods: the survey method and the analytical method. 59 students majoring in Arabic Language and Literature from the first year to the fourth year participated in answering the questionnaire containing 35 items. The result showed that students are already using game-based learning in the classroom and that the students’ perspective on using game-based learning to learn the Arabic language is fun, motivating, and attractive, and it also helps students enhance their Arabic language skills.

Publication Details

Journal
The International Islamic University Malaysia Repository (The International Islamic University Malaysia)
Published
2024-11-24
Primary Topic
Educational Games and Gamification
Type
article
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article

Students’ perspective on using game-based learning in learning Arabic language among International Islamic University Malaysia (IIUM) Students وجهة نظر الطلبة في استخدام التعلم القائم على اللعبة لتعلم اللغة العربية لدى طلبة الجامعة الإسلامية العالمية

The International Islamic University Malaysia Repository (The International Islamic University Malaysia)
Educational Games and Gamification
article

Students’ perspective on using game-based learning in learning Arabic language among International Islamic University Malaysia (IIUM) Students وجهة نظر الطلبة في استخدام التعلم القائم على اللعبة لتعلم اللغة العربية لدى طلبة الجامعة الإسلامية العالمية

article en

Abstract

This research aims to determine the extent to which students use game-based learning, what are the students’ trends in using it, and to know the students’ perspectives on the effectiveness of using game-based learning in learning the Arabic language among students at the International Islamic University Malaysia. To conduct this study, the researchers used two basic methods: the survey method and the analytical method. 59 students majoring in Arabic Language and Literature from the first year to the fourth year participated in answering the questionnaire containing 35 items. The result showed that students are already using game-based learning in the classroom and that the students’ perspective on using game-based learning to learn the Arabic language is fun, motivating, and attractive, and it also helps students enhance their Arabic language skills.

The International Islamic University Malaysia Repository (The International Islamic University Malaysia)
Quality Education
Openalex Percentile: Top 40%
Educational Games and Gamification
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Students’ perspective on using game-based learning in learning Arabic language among International Islamic University Malaysia (IIUM) Students وجهة نظر الطلبة في استخدام التعلم القائم على اللعبة لتعلم اللغة العربية لدى طلبة الجامعة الإسلامية العالمية · The International Islamic University Malaysia Repository (The International Islamic University Malaysia) (2024) | TGRS Research Map | TGRS