From Temporal to Spatial: Designing Spatialized Interactions with Segmented-audios in Immersive Environments for Active Engagement with Performing Arts Intangible Cultural Heritage

Performance artforms like Peking opera face transmission challenges due to the extensive passive listening required to understand their nuance. To create engaging forms of experiencing auditory Intangible Cultural Heritage (ICH), we designed a spatial interaction-based segmented-audio (SISA) Virtual Reality system that transforms passive ICH experiences into active ones. We undertook: (1) a co-design workshop with seven stakeholders to establish design requirements, (2) prototyping with five participants to validate design elements, and (3) user testing with 16 participants exploring Peking Opera. We designed transformations of temporal music into spatial interactions by cutting sounds into short audio segments, applying t-SNE algorithm to cluster audio segments spatially. Users navigate through these sounds by their similarity in audio property. Analysis revealed two distinct interaction patterns (Progressive and Adaptive), and demonstrated SISA's efficacy in facilitating active auditory ICH engagement. Our work illuminates the design process for enriching traditional performance artform using spatially-tuned forms of listening.

Publication Details

Journal
ArXiv.org
Published
2025-05-23
Primary Topic
Music Technology and Sound Studies
Type
article
Field-Weighted Citation Impact
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article

From Temporal to Spatial: Designing Spatialized Interactions with Segmented-audios in Immersive Environments for Active Engagement with Performing Arts Intangible Cultural Heritage

ArXiv.org
Music Technology and Sound Studies
article

From Temporal to Spatial: Designing Spatialized Interactions with Segmented-audios in Immersive Environments for Active Engagement with Performing Arts Intangible Cultural Heritage

article en

Abstract

Performance artforms like Peking opera face transmission challenges due to the extensive passive listening required to understand their nuance. To create engaging forms of experiencing auditory Intangible Cultural Heritage (ICH), we designed a spatial interaction-based segmented-audio (SISA) Virtual Reality system that transforms passive ICH experiences into active ones. We undertook: (1) a co-design workshop with seven stakeholders to establish design requirements, (2) prototyping with five participants to validate design elements, and (3) user testing with 16 participants exploring Peking Opera. We designed transformations of temporal music into spatial interactions by cutting sounds into short audio segments, applying t-SNE algorithm to cluster audio segments spatially. Users navigate through these sounds by their similarity in audio property. Analysis revealed two distinct interaction patterns (Progressive and Adaptive), and demonstrated SISA's efficacy in facilitating active auditory ICH engagement. Our work illuminates the design process for enriching traditional performance artform using spatially-tuned forms of listening.

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Music Technology and Sound Studies
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From Temporal to Spatial: Designing Spatialized Interactions with Segmented-audios in Immersive Environments for Active Engagement with Performing Arts Intangible Cultural Heritage · ArXiv.org (2025) | TGRS Research Map | TGRS