3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations

Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios.

Publication Details

Journal
ArXiv.org
Published
2025-04-21
Primary Topic
Face recognition and analysis
Type
article
Field-Weighted Citation Impact
0.00

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article

3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations

ArXiv.org
Face recognition and analysis
article

3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations

article en

Abstract

Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios.

ArXiv.org
National Natural Science Foundation of China, Fundamental Research Funds for the Central Universities
Openalex Percentile: Top 48%
Face recognition and analysis
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3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations · ArXiv.org (2025) | TGRS Research Map | TGRS