Corrected Trapezoidal Rules for Near-Singular Surface Integrals Applied to 3D Interfacial Stokes Flow

Interfacial Stokes flow can be efficiently computed using the Boundary Integral Equation method. In 3D, the fluid velocity at a target point is given by a 2D surface integral over all interfaces, thus reducing the dimension of the problem. A core challenge is that for target points near, but not on, an interface, the surface integral is near-singular and standard quadratures lose accuracy. This paper presents a method to accurately compute the near-singular integrals arising in elliptic boundary value problems in 3D. It is based on a local series approximation of the integrand about a base point on the surface, obtained by orthogonal projection of the target point onto the surface. The elementary functions in the resulting series approximation can be integrated to high accuracy in a neighborhood of the base point using a recursive algorithm. The remaining integral is evaluated numerically using a standard quadrature rule, chosen here to be the 4th order Trapezoidal rule. The method is reduced to the standard quadrature plus a correction, and is uniformly of 4th order. The method is applied to resolve Stokes flow past several ellipsoidal rigid bodies. We compare the error in the velocity near the bodies, and in the time and displacement of particles traveling around the bodies, computed with and without the corrections.

Publication Details

Journal
ArXiv.org
Published
2025-04-01
Primary Topic
Lattice Boltzmann Simulation Studies
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article
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article

Corrected Trapezoidal Rules for Near-Singular Surface Integrals Applied to 3D Interfacial Stokes Flow

ArXiv.org
Lattice Boltzmann Simulation Studies
article

Corrected Trapezoidal Rules for Near-Singular Surface Integrals Applied to 3D Interfacial Stokes Flow

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Abstract

Interfacial Stokes flow can be efficiently computed using the Boundary Integral Equation method. In 3D, the fluid velocity at a target point is given by a 2D surface integral over all interfaces, thus reducing the dimension of the problem. A core challenge is that for target points near, but not on, an interface, the surface integral is near-singular and standard quadratures lose accuracy. This paper presents a method to accurately compute the near-singular integrals arising in elliptic boundary value problems in 3D. It is based on a local series approximation of the integrand about a base point on the surface, obtained by orthogonal projection of the target point onto the surface. The elementary functions in the resulting series approximation can be integrated to high accuracy in a neighborhood of the base point using a recursive algorithm. The remaining integral is evaluated numerically using a standard quadrature rule, chosen here to be the 4th order Trapezoidal rule. The method is reduced to the standard quadrature plus a correction, and is uniformly of 4th order. The method is applied to resolve Stokes flow past several ellipsoidal rigid bodies. We compare the error in the velocity near the bodies, and in the time and displacement of particles traveling around the bodies, computed with and without the corrections.

ArXiv.org
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Lattice Boltzmann Simulation Studies
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