Adaptive Time-step Training for Enhancing Spike-Based Neural Radiance Fields

Neural Radiance Fields (NeRF)-based models have achieved remarkable success in 3D reconstruction and rendering tasks. However, during both training and inference, these models rely heavily on dense point sampling along rays from multiple viewpoints, resulting in a surge in floating-point operations and severely limiting their use in resource-constrained scenarios like edge computing. Spiking Neural Networks (SNNs), which communicate via binary spikes over discrete time steps, offer a promising alternative due to their energy-efficient nature. Given the inherent variability in scene scale and texture complexity in neural rendering and the prevailing practice of training separate models per scene, we propose a spike-based NeRF framework with a dynamic time step training strategy, termed Pretrain-Adaptive Time-step Adjustment (PATA). This approach automatically explores the trade-off between rendering quality and time step length during training. Consequently, it enables scene-adaptive inference with variable time steps and reduces the additional consumption of computational resources in the inference process. Anchoring to the established Instant-NGP architecture, we evaluate our method across diverse datasets. The experimental results show that PATA can preserve rendering fidelity while reducing inference time steps by 64\% and running power by 61.55\%.

Publication Details

Journal
ArXiv.org
Published
2025-07-30
Primary Topic
3D Shape Modeling and Analysis
Type
article
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article

Adaptive Time-step Training for Enhancing Spike-Based Neural Radiance Fields

ArXiv.org
3D Shape Modeling and Analysis
article

Adaptive Time-step Training for Enhancing Spike-Based Neural Radiance Fields

article en

Abstract

Neural Radiance Fields (NeRF)-based models have achieved remarkable success in 3D reconstruction and rendering tasks. However, during both training and inference, these models rely heavily on dense point sampling along rays from multiple viewpoints, resulting in a surge in floating-point operations and severely limiting their use in resource-constrained scenarios like edge computing. Spiking Neural Networks (SNNs), which communicate via binary spikes over discrete time steps, offer a promising alternative due to their energy-efficient nature. Given the inherent variability in scene scale and texture complexity in neural rendering and the prevailing practice of training separate models per scene, we propose a spike-based NeRF framework with a dynamic time step training strategy, termed Pretrain-Adaptive Time-step Adjustment (PATA). This approach automatically explores the trade-off between rendering quality and time step length during training. Consequently, it enables scene-adaptive inference with variable time steps and reduces the additional consumption of computational resources in the inference process. Anchoring to the established Instant-NGP architecture, we evaluate our method across diverse datasets. The experimental results show that PATA can preserve rendering fidelity while reducing inference time steps by 64\% and running power by 61.55\%.

ArXiv.org
Openalex Percentile: Top 48%
3D Shape Modeling and Analysis
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