Fault-tolerant Preparation of Distant Logical Bell Pair -- with application in the magic square game

Measures of quantum nonlocality traditionally assume perfect local computation. In real experiments, however, each computational primitive is imperfect. Fault-tolerant techniques enable arbitrarily accurate quantum computation but do not necessarily preserve optimized measures of nonlocality. We examine the impact of low noise on quantum nonlocality in nonlocal games, where even small imperfections can disproportionately increase entanglement consumption. Focusing on the fault-tolerant magic square game, we optimize the tradeoff between noisy entanglement consumption and deficit in the game value. We introduce an interface circuit and logical entanglement purification protocol (EPP) to efficiently translate states between physical and logical qubits and purify noisy logical Bell pair, reducing Bell pair consumption. Our analytical and numerical results, particularly for the $[[7^k,1,3^k]]$ concatenated Steane code, demonstrate exponential Bell pair savings and a higher noise threshold. We establish theoretical lower bounds for local noise threshold of $4.70\times10^{-4}$ and an initial Bell pair infidelity threshold of $18.3\%$. Our framework is adaptable to various quantum error-correcting codes (QECCs) and experimental platforms. This work not only advances fault-tolerant nonlocal games but also inspires further research on interfacing different QECCs, fostering modular quantum architectures and the quantum internet.

Publication Details

Journal
ArXiv.org
Published
2025-03-17
Primary Topic
Quantum Computing Algorithms and Architecture
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Fault-tolerant Preparation of Distant Logical Bell Pair -- with application in the magic square game

ArXiv.org
Quantum Computing Algorithms and Architecture
article

Fault-tolerant Preparation of Distant Logical Bell Pair -- with application in the magic square game

article en

Abstract

Measures of quantum nonlocality traditionally assume perfect local computation. In real experiments, however, each computational primitive is imperfect. Fault-tolerant techniques enable arbitrarily accurate quantum computation but do not necessarily preserve optimized measures of nonlocality. We examine the impact of low noise on quantum nonlocality in nonlocal games, where even small imperfections can disproportionately increase entanglement consumption. Focusing on the fault-tolerant magic square game, we optimize the tradeoff between noisy entanglement consumption and deficit in the game value. We introduce an interface circuit and logical entanglement purification protocol (EPP) to efficiently translate states between physical and logical qubits and purify noisy logical Bell pair, reducing Bell pair consumption. Our analytical and numerical results, particularly for the $[[7^k,1,3^k]]$ concatenated Steane code, demonstrate exponential Bell pair savings and a higher noise threshold. We establish theoretical lower bounds for local noise threshold of $4.70\times10^{-4}$ and an initial Bell pair infidelity threshold of $18.3\%$. Our framework is adaptable to various quantum error-correcting codes (QECCs) and experimental platforms. This work not only advances fault-tolerant nonlocal games but also inspires further research on interfacing different QECCs, fostering modular quantum architectures and the quantum internet.

ArXiv.org
Openalex Percentile: Top 73%
Quantum Computing Algorithms and Architecture
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Fault-tolerant Preparation of Distant Logical Bell Pair -- with application in the magic square game · ArXiv.org (2025) | TGRS Research Map | TGRS