End-to-End Human Pose Reconstruction from Wearable Sensors for 6G Extended Reality Systems

Full 3D human pose reconstruction is a critical enabler for extended reality (XR) applications in future sixth generation (6G) networks, supporting immersive interactions in gaming, virtual meetings, and remote collaboration. However, achieving accurate pose reconstruction over wireless networks remains challenging due to channel impairments, bit errors, and quantization effects. Existing approaches often assume error-free transmission in indoor settings, limiting their applicability to real-world scenarios. To address these challenges, we propose a novel deep learning-based framework for human pose reconstruction over orthogonal frequency-division multiplexing (OFDM) systems. The framework introduces a two-stage deep learning receiver: the first stage jointly estimates the wireless channel and decodes OFDM symbols, and the second stage maps the received sensor signals to full 3D body poses. Simulation results demonstrate that the proposed neural receiver reduces bit error rate (BER), thus gaining a 5 dB gap at $10^{-4}$ BER, compared to the baseline method that employs separate signal detection steps, i.e., least squares channel estimation and linear minimum mean square error equalization. Additionally, our empirical findings show that 8-bit quantization is sufficient for accurate pose reconstruction, achieving a mean squared error of $5\times10^{-4}$ for reconstructed sensor signals, and reducing joint angular error by 37\% for the reconstructed human poses compared to the baseline.

Publication Details

Journal
ArXiv.org
Published
2025-03-06
Primary Topic
Human Pose and Action Recognition
Type
article
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article

End-to-End Human Pose Reconstruction from Wearable Sensors for 6G Extended Reality Systems

ArXiv.org
Human Pose and Action Recognition
article

End-to-End Human Pose Reconstruction from Wearable Sensors for 6G Extended Reality Systems

article en

Abstract

Full 3D human pose reconstruction is a critical enabler for extended reality (XR) applications in future sixth generation (6G) networks, supporting immersive interactions in gaming, virtual meetings, and remote collaboration. However, achieving accurate pose reconstruction over wireless networks remains challenging due to channel impairments, bit errors, and quantization effects. Existing approaches often assume error-free transmission in indoor settings, limiting their applicability to real-world scenarios. To address these challenges, we propose a novel deep learning-based framework for human pose reconstruction over orthogonal frequency-division multiplexing (OFDM) systems. The framework introduces a two-stage deep learning receiver: the first stage jointly estimates the wireless channel and decodes OFDM symbols, and the second stage maps the received sensor signals to full 3D body poses. Simulation results demonstrate that the proposed neural receiver reduces bit error rate (BER), thus gaining a 5 dB gap at $10^{-4}$ BER, compared to the baseline method that employs separate signal detection steps, i.e., least squares channel estimation and linear minimum mean square error equalization. Additionally, our empirical findings show that 8-bit quantization is sufficient for accurate pose reconstruction, achieving a mean squared error of $5\times10^{-4}$ for reconstructed sensor signals, and reducing joint angular error by 37\% for the reconstructed human poses compared to the baseline.

ArXiv.org
Openalex Percentile: Top 50%
Human Pose and Action Recognition
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