Virtual Reality for Urban Walkability Assessment

Traditional urban planning methodologies often fail to capture the complexity of contemporary urbanization and environmental sustainability challenges. This study investigates the integration of Generative Design, Virtual Reality (VR), and Digital Twins (DT) to enhance walkability in urban planning. VR provides distinct benefits over conventional approaches, including 2D maps, static renderings, and physical models, by allowing stakeholders to engage with urban designs more intuitively, identify walkability challenges, and suggest iterative improvements. Preliminary findings from structured interviews with Eindhoven residents provide critical insights into pedestrian preferences and walkability considerations. The next phase of the study involves the development of VR-DT integrated prototypes to simulate urban environments, assess walkability, and explore the role of Generative Design in generating adaptive urban planning solutions. The objective is to develop a decision-support tool that enables urban planners to incorporate diverse stakeholder perspectives, optimize pedestrian-oriented urban design, and advance regenerative development principles. By leveraging these emerging technologies, this research contributes to the evolution of data-driven, participatory urban planning frameworks aimed at fostering sustainable and walkable cities.

Publication Details

Journal
ArXiv.org
Published
2025-04-20
Primary Topic
Urban Transport and Accessibility
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Virtual Reality for Urban Walkability Assessment

ArXiv.org
Urban Transport and Accessibility
article

Virtual Reality for Urban Walkability Assessment

article en

Abstract

Traditional urban planning methodologies often fail to capture the complexity of contemporary urbanization and environmental sustainability challenges. This study investigates the integration of Generative Design, Virtual Reality (VR), and Digital Twins (DT) to enhance walkability in urban planning. VR provides distinct benefits over conventional approaches, including 2D maps, static renderings, and physical models, by allowing stakeholders to engage with urban designs more intuitively, identify walkability challenges, and suggest iterative improvements. Preliminary findings from structured interviews with Eindhoven residents provide critical insights into pedestrian preferences and walkability considerations. The next phase of the study involves the development of VR-DT integrated prototypes to simulate urban environments, assess walkability, and explore the role of Generative Design in generating adaptive urban planning solutions. The objective is to develop a decision-support tool that enables urban planners to incorporate diverse stakeholder perspectives, optimize pedestrian-oriented urban design, and advance regenerative development principles. By leveraging these emerging technologies, this research contributes to the evolution of data-driven, participatory urban planning frameworks aimed at fostering sustainable and walkable cities.

ArXiv.org
Sustainable cities and communities
Openalex Percentile: Top 43%
Urban Transport and Accessibility
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.