Parution : The Middle Ages in Computer Games
Robert Houghton, The Middle Ages in Computer Games. Ludic Approaches to the Medieval and Medievalism, coll. “Medievalism”, vol.XXVIII, Cambridge, D.S. Brewer, 2024. Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important to understand the version...
Publication Details
- Journal
- Industrias Culturais (Universidade de Coimbra)
- Published
- 2024-10-30
- DOI
- https://doi.org/10.58079/12lix
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00