MOTIVATION, AUGMENTED REALITY AND ACADEMIC ACHIEVEMENT IN STUDENTS GROUPS
One of the most common problems we encounter in education and training is lack of motivation. Lack of motivation is an important problem that reduces the success graph of students. This negative picture, which is frequently seen in primary, secondary and university education, is undoubtedly not due to a single cause. Many bio-psycho-social reasons can destroy or weaken motivation. The author searched the main factors that destroy or weaken student’s motivation level. There is a real need for academicians to examine in more detail the factors that cause motivational weakness in university students. This important issue should be addressed not only by scientists but also by the family and social environment at various times and places. Otherwise, if this pessimistic feeling in many students whose motivation is impaired is not treated, it can turn from individual depression into collective and social neurosis. Therefore, all employees related to education and training, whether they are teachers or university academicians, should have a good level of pedagogical formation knowledge. Because it is not enough to just present information to students. At the same time, it is necessary to have a psychosocial and intellectual equipment that can guide them spiritually and morally. Aim of the study: the main purpose of the research is investigate relation students motivation and achievement, and also the effect of augmented reality factor. The manuscript has been developed based on literature review material, and according to constructive methodology.
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2025-03-11
- DOI
- https://doi.org/10.5281/zenodo.15004446
- Primary Topic
- Motivation and Self-Concept in Sports
- Type
- article
- Field-Weighted Citation Impact
- 0.00