THE ROLE OF VIRTUAL REALITY AND AUGMENTED REALITY IN IMMERSIVE LANGUAGE LEARNING AND INTERCULTURAL EXCHANGE

This article explores the transformative role of Virtual Reality (VR) and Augmented Reality (AR) technologies in immersive language learning and intercultural exchange. The rapid evolution of these technologies has opened new frontiers for learners and educators, providing interactive and engaging environments for language acquisition and cultural understanding. The paper examines how VR and AR enhance language learning by offering real-world simulations and cultural immersion. It also analyzes their potential to facilitate intercultural exchange by allowing users to experience different cultural contexts firsthand. The goal of this study is to identify the impact of VR and AR on the effectiveness of language learning, cultural exchange, and the development of intercultural competencies.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2025-05-03
DOI
https://doi.org/10.5281/zenodo.15331344
Primary Topic
EFL/ESL Teaching and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

THE ROLE OF VIRTUAL REALITY AND AUGMENTED REALITY IN IMMERSIVE LANGUAGE LEARNING AND INTERCULTURAL EXCHANGE

Zenodo (CERN European Organization for Nuclear Research)
EFL/ESL Teaching and Learning
article

THE ROLE OF VIRTUAL REALITY AND AUGMENTED REALITY IN IMMERSIVE LANGUAGE LEARNING AND INTERCULTURAL EXCHANGE

article en

Abstract

This article explores the transformative role of Virtual Reality (VR) and Augmented Reality (AR) technologies in immersive language learning and intercultural exchange. The rapid evolution of these technologies has opened new frontiers for learners and educators, providing interactive and engaging environments for language acquisition and cultural understanding. The paper examines how VR and AR enhance language learning by offering real-world simulations and cultural immersion. It also analyzes their potential to facilitate intercultural exchange by allowing users to experience different cultural contexts firsthand. The goal of this study is to identify the impact of VR and AR on the effectiveness of language learning, cultural exchange, and the development of intercultural competencies.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 40%
EFL/ESL Teaching and Learning
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