AR, VR, XR, and Mixed Reality: The Future of Learning Science

The technological revolution has paved the way for unprecedented changes in how students engage with science. AR (Augmented Reality), VR (Virtual Reality), XR (Extended Reality), and Mixed Reality for Learning Science offer new pathways to education that are immersive and innovative, capturing the imagination and enhancing the learning experience. But what do these terms actually mean, and how are they shaping the landscape of science education? This article explores these immersive technologies and explains how they are influencing tomorrow’s educational opportunities.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-12-27
DOI
https://doi.org/10.5281/zenodo.14604801
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

AR, VR, XR, and Mixed Reality: The Future of Learning Science

Zenodo (CERN European Organization for Nuclear Research)
Virtual Reality Applications and Impacts
article

AR, VR, XR, and Mixed Reality: The Future of Learning Science

article en

Abstract

The technological revolution has paved the way for unprecedented changes in how students engage with science. AR (Augmented Reality), VR (Virtual Reality), XR (Extended Reality), and Mixed Reality for Learning Science offer new pathways to education that are immersive and innovative, capturing the imagination and enhancing the learning experience. But what do these terms actually mean, and how are they shaping the landscape of science education? This article explores these immersive technologies and explains how they are influencing tomorrow’s educational opportunities.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 56%
Virtual Reality Applications and Impacts
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AR, VR, XR, and Mixed Reality: The Future of Learning Science · Zenodo (CERN European Organization for Nuclear Research) (2024) | TGRS Research Map | TGRS