Bringing Emotions into the Picture: the CambiaColore Technology for Socio-emotional Learning in Children

Recognizing our and other people's emotions and being able to express them are key abilities that need to be nurtured and cherished. Technologies can provide teachers and educators with tools that help them engage children in didactic activities, which can foster the development of their emotional abilities. These technologies can also help children find outlets for their emotions, for instance through drawing or expressing emotions with their bodies. This work presents CambiaColore, a novel technology for emotional expression in children. The technology is grounded in the link between drawing and emotion, which is particularly powerful in children and aims to provide teachers with a novel engaging tool for educational, socio-emotional learning activities. Moreover, the technology aims to help children better grasp the interplay between individual and group emotions. The system was co-designed with teachers and educators, who provided incredibly valuable insight regarding its usability and target users. Here, we describe the theoretical premises of our system and its set-up and game-play and present future work directions.

Institutions

Publication Details

Journal
Eurographics
Published
2025-01-01
DOI
https://doi.org/10.2312/exw.20251071
Primary Topic
Emotion and Mood Recognition
Type
article
Field-Weighted Citation Impact
0.00
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article

Bringing Emotions into the Picture: the CambiaColore Technology for Socio-emotional Learning in Children

Eurographics
Emotion and Mood Recognition
article

Bringing Emotions into the Picture: the CambiaColore Technology for Socio-emotional Learning in Children

article en

Abstract

Recognizing our and other people's emotions and being able to express them are key abilities that need to be nurtured and cherished. Technologies can provide teachers and educators with tools that help them engage children in didactic activities, which can foster the development of their emotional abilities. These technologies can also help children find outlets for their emotions, for instance through drawing or expressing emotions with their bodies. This work presents CambiaColore, a novel technology for emotional expression in children. The technology is grounded in the link between drawing and emotion, which is particularly powerful in children and aims to provide teachers with a novel engaging tool for educational, socio-emotional learning activities. Moreover, the technology aims to help children better grasp the interplay between individual and group emotions. The system was co-designed with teachers and educators, who provided incredibly valuable insight regarding its usability and target users. Here, we describe the theoretical premises of our system and its set-up and game-play and present future work directions.

Eurographics
University of Genoa (IT)
Quality Education
Openalex Percentile: Top 47%
Emotion and Mood Recognition
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Bringing Emotions into the Picture: the CambiaColore Technology for Socio-emotional Learning in Children · Eurographics (2025) | TGRS Research Map | TGRS