Virtual reality for sustainable and responsible pedagogy in art and design education: A systematic review of motivation and digital leadership

This systematic review examines the role of Virtual Reality (VR) in advancing sustainable and responsible pedagogical innovation in art and design education. Drawing on 52 peer-reviewed studies published between 2015 and 2025, it synthesizes evidence across educational technology, leadership, and sustainability research. The review introduces a novel TAM-SDT-DL framework that integrates the Technology Acceptance Model (TAM), Self-Determination Theory (SDT), and Digital Leadership (DL) to offer a multidimensional lens on VR adoption. This hybrid model combines functional, psychological, and organizational factors, emphasizing that sustainable VR integration requires alignment between perceived usefulness, ease of use, fulfillment of psychological needs (autonomy, competence, relatedness), and visionary institutional leadership. Findings highlight VR's pedagogical affordances for immersive, creative, and resource-conscious learning, while identifying critical challenges such as digital skill gaps, infrastructure limitations, and the need for inclusive, ethical, and environmentally conscious strategies. The TAM-SDT-DL framework addresses gaps in current research by linking individual learner engagement with institutional readiness and policy alignment. The review provides actionable guidance for educators and policymakers, advocating faculty development that unites technical training with motivational pedagogies, leadership strategies that ensure equitable access, and policies aligned with sustainability goals, including the United Nations Sustainable Development Goals. Ultimately, the review argues that VR's potential lies not in its technological novelty, but in its capacity to support responsible innovation through alignment with sustainable educational values. It calls for longitudinal, culturally responsive, and methodologically diverse research to maximize VR's transformative impact on creative education.

Institutions

Publication Details

Journal
Cleaner and Responsible Consumption
Published
2025-07-19
DOI
https://doi.org/10.1016/j.clrc.2025.100311
Citations
4
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
7.74
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Virtual reality for sustainable and responsible pedagogy in art and design education: A systematic review of motivation and digital leadership

4 citations
Cleaner and Responsible Consumption
Virtual Reality Applications and Impacts
7.74
article

Virtual reality for sustainable and responsible pedagogy in art and design education: A systematic review of motivation and digital leadership

article en
4 citations

Abstract

This systematic review examines the role of Virtual Reality (VR) in advancing sustainable and responsible pedagogical innovation in art and design education. Drawing on 52 peer-reviewed studies published between 2015 and 2025, it synthesizes evidence across educational technology, leadership, and sustainability research. The review introduces a novel TAM-SDT-DL framework that integrates the Technology Acceptance Model (TAM), Self-Determination Theory (SDT), and Digital Leadership (DL) to offer a multidimensional lens on VR adoption. This hybrid model combines functional, psychological, and organizational factors, emphasizing that sustainable VR integration requires alignment between perceived usefulness, ease of use, fulfillment of psychological needs (autonomy, competence, relatedness), and visionary institutional leadership. Findings highlight VR's pedagogical affordances for immersive, creative, and resource-conscious learning, while identifying critical challenges such as digital skill gaps, infrastructure limitations, and the need for inclusive, ethical, and environmentally conscious strategies. The TAM-SDT-DL framework addresses gaps in current research by linking individual learner engagement with institutional readiness and policy alignment. The review provides actionable guidance for educators and policymakers, advocating faculty development that unites technical training with motivational pedagogies, leadership strategies that ensure equitable access, and policies aligned with sustainability goals, including the United Nations Sustainable Development Goals. Ultimately, the review argues that VR's potential lies not in its technological novelty, but in its capacity to support responsible innovation through alignment with sustainable educational values. It calls for longitudinal, culturally responsive, and methodologically diverse research to maximize VR's transformative impact on creative education.

Cleaner and Responsible ConsumptionVol. 18
University of Malaya (MY)
Openalex Percentile: Top 3%
Virtual Reality Applications and Impacts
7.74
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.