Optimization of Weighted Hybrid Algorithm based on Collaborative Filtering and Content Filtering in Steam Game Recommendation

As the number of games on the Steam platform continues to grow, it becomes more and more difficult for users to quickly find the games that match their interests among the huge number of games. This study aims to optimize a set of weighted hybrid recommendation algorithms integrating collaborative filtering and content filtering to improve the accuracy and experience of personalized game recommendations. By writing a crawler program in Python, we collect game data on the Steam platform in real time, and construct an original dataset containing game types, ratings, vendors, and other dimensions. Subsequently, cluster analysis is used to model users' historical purchasing behavior, combined with content filtering algorithm to extract game feature vectors, and collaborative filtering algorithm is applied to calculate user similarity, and finally weighted hybrid strategy is used to generate recommendation results. The research results show that the method has good practical application value in alleviating the cold-start problem and improving recommendation diversity and accuracy.

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Publication Details

Journal
Journal of Computing and Electronic Information Management
Published
2025-06-30
DOI
https://doi.org/10.54097/ycp4fj78
Primary Topic
Recommender Systems and Techniques
Type
article
Field-Weighted Citation Impact
0.00

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article

Optimization of Weighted Hybrid Algorithm based on Collaborative Filtering and Content Filtering in Steam Game Recommendation

Journal of Computing and Electronic Information Management
Recommender Systems and Techniques
article

Optimization of Weighted Hybrid Algorithm based on Collaborative Filtering and Content Filtering in Steam Game Recommendation

article en

Abstract

As the number of games on the Steam platform continues to grow, it becomes more and more difficult for users to quickly find the games that match their interests among the huge number of games. This study aims to optimize a set of weighted hybrid recommendation algorithms integrating collaborative filtering and content filtering to improve the accuracy and experience of personalized game recommendations. By writing a crawler program in Python, we collect game data on the Steam platform in real time, and construct an original dataset containing game types, ratings, vendors, and other dimensions. Subsequently, cluster analysis is used to model users' historical purchasing behavior, combined with content filtering algorithm to extract game feature vectors, and collaborative filtering algorithm is applied to calculate user similarity, and finally weighted hybrid strategy is used to generate recommendation results. The research results show that the method has good practical application value in alleviating the cold-start problem and improving recommendation diversity and accuracy.

Journal of Computing and Electronic Information ManagementVol. 17(2)
Wuhan Business University (CN)
Wuhan Business University
Openalex Percentile: Top 39%
Recommender Systems and Techniques
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Optimization of Weighted Hybrid Algorithm based on Collaborative Filtering and Content Filtering in Steam Game Recommendation · Journal of Computing and Electronic Information Management (2025) | TGRS Research Map | TGRS