ENHANCING ENGLISH LANGUAGE ACQUISITION, CREATIVITY, AND CRITICAL THINKING SKILLS THROUGH FOREIGN-LOCAL TEACHER COLLABORATION USING GAMIFICATION
Rationale and Objectives Rationale: • Language acquisition thrives in interactive and engaging environments. • Combining foreign and local teacher expertise bridges cultural and linguistic gaps. • Gamification increases motivation and fosters deeper learning. Objectives: • Boost student engagement in English learning. • Develop critical thinking and creativity through game-based tasks. • Promote co-teaching strategies for better classroom outcomes. Strategy – Collaborative Gamification Model
Publication Details
- Journal
- Zenodo (CERN European Organization for Nuclear Research)
- Published
- 2025-06-10
- DOI
- https://doi.org/10.5281/zenodo.15634121
- Primary Topic
- Second Language Learning and Teaching
- Type
- article
- Field-Weighted Citation Impact
- 0.00