Audio Conditioning for Music Generation via Discrete Bottleneck Features

While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct strategies. The first strategy, termed textual inversion, leverages a pre-trained text-to-music model to map audio input to corresponding "pseudowords" in the textual embedding space. For the second model we train a music language model from scratch jointly with a text conditioner and a quantized audio feature extractor. At inference time, we can mix textual and audio conditioning and balance them thanks to a novel double classifier free guidance method. We conduct automatic and human studies that validates our approach. We will release the code and we provide music samples on musicgenstyle.github.io in order to show the quality of our model.

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-11-10
DOI
https://doi.org/10.5281/zenodo.14877004
Primary Topic
Music and Audio Processing
Type
article
Field-Weighted Citation Impact
0.00
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article

Audio Conditioning for Music Generation via Discrete Bottleneck Features

Zenodo (CERN European Organization for Nuclear Research)
Music and Audio Processing
article

Audio Conditioning for Music Generation via Discrete Bottleneck Features

article en

Abstract

While most music generation models use textual or parametric conditioning (e.g. tempo, harmony, musical genre), we propose to condition a language model based music generation system with audio input. Our exploration involves two distinct strategies. The first strategy, termed textual inversion, leverages a pre-trained text-to-music model to map audio input to corresponding "pseudowords" in the textual embedding space. For the second model we train a music language model from scratch jointly with a text conditioner and a quantized audio feature extractor. At inference time, we can mix textual and audio conditioning and balance them thanks to a novel double classifier free guidance method. We conduct automatic and human studies that validates our approach. We will release the code and we provide music samples on musicgenstyle.github.io in order to show the quality of our model.

Zenodo (CERN European Organization for Nuclear Research)
Quality Education
Openalex Percentile: Top 58%
Music and Audio Processing
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