Read online: Augmented Reality: Principles and Practice by Dieter Schmalstieg, Tobias Hollerer

Augmented Reality: Principles and Practice by Dieter Schmalstieg, Tobias Hollerer Download Book ➡ Link Read Book Online ➡ Link Augmented Reality: Principles and Practice Dieter Schmalstieg, Tobias Hollerer Page: 552 Format: pdf, ePub, mobi, fb2 ISBN: 9780321883575 Publisher: Addison-Wesley Free new release books download Augmented Reality: Principles and Practice ePub iBook FB2 in English 9780321883575 Overview Augmented Reality (AR) is one of today's most fascinating and future-oriented areas of computer science and technology. By overlaying computer-generated information on views of the real world, AR amplifies human perception and cognition in remarkable new ways. Do you like the virtual first-down line in football games on TV? That's AR -- and AR apps are rapidly coming to billions of smartphones, too. Working in AR requires knowledge from diverse disciplines, including computer vision, computer graphics, and human-computer interaction (HCI). Augmented Reality: Principles and Practice integrates all this knowledge into one single-source reference, presenting the most significant AR work with scrupulous accuracy. Dieter Schmalstieg, a pioneer of both AR foundation and application, is drawing from his two decades of AR experience to clearly present the field. Together with mobile AR pioneer and research colleague Tobias Höllerer he addresses all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies, show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude with an outlook on trends and emerging technologies, including practical pointers for beginning practitioners. This book will be an indispensable resource for everyone interested in AR, including software and app developers, engineers, students and instructors, researchers, and hobbyists. For use in educational environments, the authors provide a companion website containing slides, code examples, and other source materials/

Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-09-07
DOI
https://doi.org/10.5281/zenodo.13718487
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
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article

Read online: Augmented Reality: Principles and Practice by Dieter Schmalstieg, Tobias Hollerer

Zenodo (CERN European Organization for Nuclear Research)
Augmented Reality Applications
article

Read online: Augmented Reality: Principles and Practice by Dieter Schmalstieg, Tobias Hollerer

article en

Abstract

Augmented Reality: Principles and Practice by Dieter Schmalstieg, Tobias Hollerer Download Book ➡ Link Read Book Online ➡ Link Augmented Reality: Principles and Practice Dieter Schmalstieg, Tobias Hollerer Page: 552 Format: pdf, ePub, mobi, fb2 ISBN: 9780321883575 Publisher: Addison-Wesley Free new release books download Augmented Reality: Principles and Practice ePub iBook FB2 in English 9780321883575 Overview Augmented Reality (AR) is one of today's most fascinating and future-oriented areas of computer science and technology. By overlaying computer-generated information on views of the real world, AR amplifies human perception and cognition in remarkable new ways. Do you like the virtual first-down line in football games on TV? That's AR -- and AR apps are rapidly coming to billions of smartphones, too. Working in AR requires knowledge from diverse disciplines, including computer vision, computer graphics, and human-computer interaction (HCI). Augmented Reality: Principles and Practice integrates all this knowledge into one single-source reference, presenting the most significant AR work with scrupulous accuracy. Dieter Schmalstieg, a pioneer of both AR foundation and application, is drawing from his two decades of AR experience to clearly present the field. Together with mobile AR pioneer and research colleague Tobias Höllerer he addresses all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies, show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude with an outlook on trends and emerging technologies, including practical pointers for beginning practitioners. This book will be an indispensable resource for everyone interested in AR, including software and app developers, engineers, students and instructors, researchers, and hobbyists. For use in educational environments, the authors provide a companion website containing slides, code examples, and other source materials/

Zenodo (CERN European Organization for Nuclear Research)
Industry, innovation and infrastructure
Openalex Percentile: Top 61%
Augmented Reality Applications
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