Gamification Strategies for Enhancing Brand Loyalty: A Literature Review and Research Agenda

In today's highly competitive marketplace, building brand loyalty has become crucial for companies looking for sustainable success. A gamification is an innovative approach that applies game concepts to non-game situations and has drawn much attention as a potent tool to engage customers and strengthen brand loyalty. This article overviews the research on gamification tactics and how they affect building sustainable brand loyalty. The present study aimed to find out the gaps in the existing body of knowledge by consolidating existing works and identified that there is a contradiction between the researchers claiming the efficacy of gamification tactics and no proper remedies were suggested for overcoming the identified inefficiency of gamification strategies so that they might boost brand loyalty.

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Publication Details

Journal
Zenodo (CERN European Organization for Nuclear Research)
Published
2024-10-27
DOI
https://doi.org/10.5281/zenodo.13997566
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Gamification Strategies for Enhancing Brand Loyalty: A Literature Review and Research Agenda

Zenodo (CERN European Organization for Nuclear Research)
Educational Games and Gamification
article

Gamification Strategies for Enhancing Brand Loyalty: A Literature Review and Research Agenda

article en

Abstract

In today's highly competitive marketplace, building brand loyalty has become crucial for companies looking for sustainable success. A gamification is an innovative approach that applies game concepts to non-game situations and has drawn much attention as a potent tool to engage customers and strengthen brand loyalty. This article overviews the research on gamification tactics and how they affect building sustainable brand loyalty. The present study aimed to find out the gaps in the existing body of knowledge by consolidating existing works and identified that there is a contradiction between the researchers claiming the efficacy of gamification tactics and no proper remedies were suggested for overcoming the identified inefficiency of gamification strategies so that they might boost brand loyalty.

Zenodo (CERN European Organization for Nuclear Research)
Vellore Institute of Technology University (IN)
Openalex Percentile: Top 47%
Educational Games and Gamification
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